Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12140563738449530597 23 Anchor the Chiller (level 2, 0/15 HPs) Began as a Deep Elf Ice Elementalist on Apr 17, 2024. Slain by a sleepcap (6 damage) ... on level 5 of the Dungeon. The game lasted 00:12:27 (688 turns). Anchor the Chiller (Deep Elf Ice Elementalist) Turns: 688, Time: 00:12:27 Health: 0/15 AC: 4 Str: 5 XL: 2 Next: 72% Magic: 7/8 EV: 11 Int: 19 God: Gold: 11 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . n - +0 rapier rCold . . . (no shield) rNeg . . . g - +0 leather armour rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots of the Equator {rPois Slay+3} Will ..... c - amulet of regeneration Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons f - a +0 dagger j - a +0 quarterstaff n - a +0 rapier (weapon) Missiles h - 2 stones Armour a - a +0 robe d - the +0 pair of boots of the Equator (worn) {rPois Slay+3} (You found it on level 2 of the Dungeon) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison g - a +0 leather armour (worn) Jewellery c - an amulet of regeneration (around neck) Scrolls i - 3 scrolls of fog k - a scroll of identify {unknown} l - a scroll of fear {unknown} Potions b - a potion of magic e - a potion of curing {unknown} m - a potion of brilliance {unknown} o - a potion of heal wounds {unknown} Skills: + Level 0.2 Staves + Level 2.5 Dodging + Level 2.7 Stealth + Level 3.1 Spellcasting + Level 5.0 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 88% 1d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 44% 1d7 10% 3 Ozocubu's Armour Ice 22% N/A 10% 3 Apportation Tloc 4% N/A 26% 1 Hailstorm Conj/Ice 12% 3d6 26% 3 Summon Ice Beast Ice/Summ 12% N/A 26% 3 Jinxbite Hex 4% N/A 36% 2 Inner Flame Hex/Fire 2% N/A 58% 3 Flame Wave Conj/Fire 2% 2d4 94% 4 Sticky Flame Fire/Alch 2% 2d4 94% 4 Alistair's Intoxication Alch 1% N/A 100% 5 Sculpt Simulacrum Ice/Alch 6% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Message History There is an open door here. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap Aim: a sleepcap You freeze the sleepcap. The sleepcap is lightly damaged. The sleepcap releases spores at you! Ouch! That really hurt! You are engulfed in a cloud of soporific spores! You fall asleep. You wake up. An orc comes into view. It is wielding a +0 trident. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (lightly damaged) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc shouts! The sleepcap closely misses you. A phantom comes into view. Unknown command. You hit the sleepcap. The sleepcap is lightly damaged. The sleepcap closely misses you. You hit the sleepcap. The sleepcap is moderately damaged. The sleepcap releases spores at you. The sleepcap releases spores at you! The orc attacks as it pursues you! The orc barely misses you. The sleepcap attacks as it pursues you! The sleepcap releases spores at you. You die... ....##.#.#.#'#+#.... .........#.#.# . .........#.#.# .. ........#+#'###.... ..............$...# ..##.o...........# .. #.............# #.f...........# #@............# #.............# #.............+ #.....W.......# #............. #......... .......... #........ You could see a phantom, a sleepcap and an orc. Vanquished Creatures An adder (D:3) An endoplasm (D:4) A goblin (D:2) A hobgoblin (D:3) 4 jackals (D:3) 4 kobolds A rat (D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anchor the Deep Elf Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 45 | D:1 | You fall into a shaft and drop 1 floor! 58 | D:2 | Identified the +0 pair of boots of the Equator {rPois | Slay+3} 463 | D:3 | Reached XP level 2. HP: 15/15 MP: 6/8 574 | D:3 | Reached skill level 5 in Ice Magic 666 | D:5 | Entered Level 5 of the Dungeon 684 | D:5 | Noticed a phantom 688 | D:5 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic D:2: minmay_chambers_of_ones, layout_basic, nrook_campfire, nicolae_the_louvre D:3: layout_rooms, grunt_temple_overflow_champion_of_chaos, shapermc_ecumenical_altar_notcrosses, nrook_uturn, uniq_sigmund D:4: layout_layer_cave, lemuel_coloured_pillars_altar, serial_shops, kennysheep_little_box D:5: layout_basic, tso_oasis_becter, portal_sewer_entry_d Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.0 Staves | | 0.2 Dodging | | 2.5 Stealth | | 2.7 Spellcasting | | 3.1 Action || total ---------------------------++------- Melee: Quarterstaff || 10 Dagger || 1 Rapier || 20 Cast: Freeze || 9 Use: Scroll || 2 Stab: Sleeping || 1 Armour: Leather armour || 29 Dodge: Dodged || 28