Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 1820368373733246058 52 Anchor the Grave Robber (level 3, 0/24 HPs) Began as a Human Necromancer on Apr 17, 2024. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:11:57 (444 turns). Anchor the Grave Robber (Human Necromancer) Turns: 444, Time: 00:11:57 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 85% Magic: 1/6 EV: 12 Int: 17 God: Gold: 12 SH: 0 Dex: 13 Spells: 3/7 levels left rFire . . . h - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of guardian spirit Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: lethally poisoned (0 -> -3) A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons d - a +0 whip of holy wrath h - a +0 short sword (weapon) Missiles e - 2 stones Armour a - a +0 robe (worn) Jewellery g - an amulet of guardian spirit (around neck) Scrolls c - a scroll of identify {unknown} j - a scroll of butterflies {unknown} Potions b - a potion of magic f - a potion of mutation {unknown} i - 2 potions of might {unknown} Skills: + Level 0.1 Fighting + Level 0.2 Short Blades + Level 0.3 Maces & Flails + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.5 Spellcasting + Level 4.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 72% 1d7 2% 1 b - Vampiric Draining Necr 18% 2d7 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 19% 1 Sting Conj/Alch 8% 1d3 19% 1 Summon Small Mammal Summ 8% N/A 19% 1 Animate Dead Necr 18% N/A 26% 4 Curse of Agony Necr 18% N/A 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You draw life force from the scorpion! You feel life coursing into your body. The scorpion barely misses you. The shadow imp hits you. You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion misses you. The shadow imp barely misses you. You barely miss the scorpion. The scorpion is moderately wounded. The scorpion barely misses you. The shadow imp spits at you. The shadow imp closely misses you. You barely miss the scorpion. The scorpion is moderately wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The shadow imp barely misses you. The scorpion stings you. You hit the scorpion. The scorpion is heavily wounded. You feel very sick. The shadow imp closely misses you. The scorpion closely misses you. You hit the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The shadow imp barely misses you. You closely miss the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The shadow imp completely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion attacks as it pursues you! The scorpion stings you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You die... .... .....## .!....# ......# .....# . ###..### .. ##.....@## ...##........# ...>.....5s.# ###...<....## #....##....# #.....#.....# #.............# ......#.#....## #.....###..... You could see a scorpion and a shadow imp. Vanquished Creatures An adder (D:3) A dart slug (D:1) An endoplasm (D:1) 3 giant cockroaches 2 hobgoblins (D:1) 4 rats 12 creatures vanquished. Vanquished Creatures (collateral kills) A bombardier beetle (D:3) 1 creature vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anchor the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 204 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 370 | D:3 | Noticed a bombardier beetle 401 | D:3 | Killed a bombardier beetle 402 | D:3 | Reached XP level 3. HP: 4/24 MP: 1/6 428 | D:4 | Learned a level 3 spell: Vampiric Draining 431 | D:4 | Noticed a scorpion 443 | D:4 | HP: 1/24 [scorpion (2)] 444 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_loops_ring D:2: layout_loops_ring, chequers_ecumenical_altar_island, uniq_sigmund D:3: layout_basic, uniq_robin D:4: layout_cave_pools Action || total ---------------------------++------- Melee: Whip || 22 Punch || 1 Short sword || 30 Cast: Necrotise || 15 Vampiric Draining || 2 Stab: Sleeping || 1 Armour: Robe || 38 Dodge: Dodged || 54