Dungeon Crawl Stone Soup version 0.32-a0-961-gd60f5e5fc7 (webtiles) character file. Game seed: 3565877456282700135 2 Anchor the Grave Robber (level 1, 2/14 HPs) Began as a Ghoul Necromancer on Apr 18, 2024. Safely got out of the dungeon. The game lasted 00:00:42 (24 turns). Anchor the Grave Robber (Ghoul Necromancer) Turns: 24, Time: 00:00:43 Health: 2/14 AC: 2 Str: 11 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no passive effects @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 2.2 Stealth + Level 1.7 Spellcasting + Level 4.1 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 48% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 12% 2d6 13% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History The jackal bites you but does no damage. You scratch the jackal. The jackal is severely wounded. The jackal bites you. x2 You scratch the jackal. The jackal is almost dead. The jackal bites you. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (almost dead, chance to affect: 81%) The jackal writhes in agony. You kill the jackal! You feel better. The dead are walking! The jackal bites your jackal skeleton. x2 The jackal bites your jackal skeleton. Your jackal skeleton is destroyed! The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The jackal attacks as it pursues you! The jackal misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. There is a staircase leading out of the dungeon here. You can't go down here! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. You have escaped! ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣.## .......@hhhK.h...# ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..... ### You could see 4 jackals and a kobold. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anchor the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 24 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_ring, hex_medium, kennysheep_doodads, minivault_24 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Necrotise || 4 Armour: Robe || 12 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 1 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 1 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts