Dungeon Crawl Stone Soup version 0.32-a0-1175-gca21d12091 (webtiles) character file. Game seed: 7814262436472391506 675 Anchor the Destroyer (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on May 15, 2024. Was an Initiate of Vehumet. Shot with an arrow by a centaur (9 damage) ... on level 6 of the Dungeon. The game lasted 00:17:15 (5551 turns). Anchor the Destroyer (Deep Elf Conjurer) Turns: 5551, Time: 00:17:16 Health: 0/36 AC: 5 Str: 7 (8) XL: 7 Next: 33% Magic: 19/28 EV: 11 Int: 30 God: Vehumet [......] Gold: 262 SH: 0 Dex: 11 (12) Spells: 1/19 levels left rFire . . . e - +0 short sword (elec) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (helmet restricted) rElec . h - +0 cloak rCorr . (no gloves) SInv . t - +0 pair of boots Will ..... i - amulet of magic regeneration Stlth ++ q - +6 ring of intelligence HPRegen 0.26/turn d - ring of magical power MPRegen 0.61/turn %: no passive effects @: very slightly contaminated A: horns 1, deterioration 1, strong 1, wild magic 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 262 gold pieces. Inventory: Hand Weapons e - a +0 short sword of electrocution (weapon) Missiles f - 3 javelins k - 4 atropa-tipped darts l - 3 datura-tipped darts Armour a - a +1 robe (worn) h - a +0 cloak (worn) t - a +0 pair of boots (worn) Jewellery d - a ring of magical power (right hand) i - an amulet of magic regeneration (around neck) p - an amulet of regeneration q - a +6 ring of intelligence (left hand) Wands j - a wand of mindburst (1) u - a wand of iceblast (11) Scrolls c - 2 scrolls of vulnerability g - 4 scrolls of teleportation Potions b - a potion of magic n - a potion of berserk rage o - a potion of might r - 2 potions of curing s - a potion of attraction Skills: - Level 2.5 Dodging - Level 2.6 Stealth + Level 6.7 Spellcasting * Level 8.4 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Battles Conj 68% 2d12 7% 5 c - Fireball Conj/Fire 23% 3d11 32% 5 d - Orb of Destruction Conj 34% 9d10 85% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 100% 2d8 1% 2 Brom's Barrelling Bould Conj/Erth 46% 2d6 13% 4 Fulminant Prism Conj/Alch 23% 3d12 13% 4 Iskenderun's Mystic Bla Conj/Tloc 46% 2d10 (+2d513% 4 Conjure Ball Lightning Conj/Air 23% 3x3d6 86% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Shops: D:4 ! Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Your body sometimes deteriorates upon taking damage. Your muscles are strong. (Str +4, Int/Dex -1) Your spells are a little harder to cast, but a little more powerful. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (astonishingly dangerous; 32% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow You miscast Fireball. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur shoots an arrow. The arrow hits you! Casting: Fireball (astonishingly dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (astonishingly dangerous; 32% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow You miscast Fireball. Nothing appears to happen. The centaur shoots an arrow. The arrow completely misses you. Unknown command. You are too injured to fight recklessly! Casting: Fireball (astonishingly dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (100% to hit) The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You feel much better. The centaur shoots an arrow. The arrow hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (lightly wounded, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... # ## #. .. .# #. .###c ... #.# #@#######. #........# #.#######. ##.######## #.......... #..######## #..# #..# #..# You could see a centaur. Vanquished Creatures A black bear (D:5) An ogre (D:5) A phantom (D:6) A marrowcuda (D:5) 3 hounds (D:5) 3 bombardier beetles 2 jellies 4 gnolls (D:4) 2 adders 3 ribbon worms 4 orcs 7 ball pythons 7 endoplasms 3 giant cockroaches 5 goblins 9 hobgoblins A jackal (D:1) 3 quokkas 5 bats 4 frilled lizards 8 kobolds 3 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anchor the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 282 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1043 | D:1 | Reached skill level 5 in Conjurations 1095 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1367 | D:2 | Found a glowing golden altar of the Shining One. 1441 | D:2 | Found a faded altar of an unknown god. 1749 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 1749 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 1749 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 2131 | D:3 | Found a stormy altar of Qazlal. 3078 | D:4 | Reached XP level 4. HP: 24/24 MP: 12/12 3096 | D:4 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [hidden potential] 3141 | D:4 | Reached skill level 6 in Conjurations 3210 | D:4 | Found a glowing golden altar of the Shining One. 3228 | D:4 | Reached XP level 5. HP: 28/28 MP: 14/14 3228 | D:4 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [hidden potential] 3228 | D:4 | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 3349 | D:4 | Found a hide-covered altar of Uskayaw. 3406 | D:4 | Found a staircase to the Ecumenical Temple. 3412 | Temple | Entered the Ecumenical Temple 3544 | Temple | Became a worshipper of Vehumet 3816 | D:4 | Found Waecett's Distillery. 4154 | D:5 | Entered Level 5 of the Dungeon 4215 | D:5 | Reached skill level 5 in Spellcasting 4238 | D:5 | Noticed a black bear 4246 | D:5 | Killed a black bear 4247 | D:5 | Reached XP level 6. HP: 31/32 MP: 16/16 4253 | D:5 | Learned a level 5 spell: Iskenderun's Battlesphere 4259 | D:5 | Learned a level 5 spell: Fireball 4292 | D:5 | Reached skill level 7 in Conjurations 4590 | D:5 | Reached XP level 7. HP: 36/36 MP: 18/18 4598 | D:5 | Learned a level 7 spell: Orb of Destruction 4624 | D:5 | Found a glowing silver altar of Zin. 4624 | D:5 | Found a blossoming altar of Fedhas. 4696 | D:5 | Reached skill level 8 in Conjurations 5551 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic, serial_curves, eino_curves_03, eino_curves_04, nicolae_figureground_sparkle D:2: layout_loops_ring, basic_altar, shapermc_ecumenical_altar_gd, st_stairs_13 D:3: layout_basic, mainiacjoe_overflow_alcove_2 D:4: layout_basic, old_standard_altar, mainiacjoe_overflow_catwalk, minmay_temple_entry_glassed_door, serial_shops, shop D:5: layout_basic, gammafunk_temple_overflow_statue, amcnicky_mini_pool_medium D:6: nicolae_cairo_tiling_very_big, layout_loops_ring, grunt_dithmenos_smoke, sigmund_edmund_badplayer, uniq_prince_ribbit1 Temple: dshaligram_water_room_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 8 | 8.4 Spellcasting | 4 5 6 | 6.7 Dodging | | 2.5 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 9 | | 7 || 16 Headbutt | 1 | | || 1 Cast: Magic Dart | 97 | 93 | 21 || 211 Iskenderun's Batt | | 1 | 1 || 2 Evoke: Wand | | | 1 || 1 Use: Scroll | 8 | | 1 || 9 Potion | 4 | 3 | 2 || 9 Armour: Robe | 18 | 11 | 23 || 52 Dodge: Dodged | 27 | 17 | 15 || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5549 | 5408 | 141 | 1386 | 3294 | 7 | 792.7 | Dungeon | 5407 | 5274 | 133 | 1386 | 3294 | 6 | 901.2 | Temple | 141 | 133 | 8 | 0 | 0 | 1 | 141.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1293 daAuts D:1: 1077 daAuts D:4: 965 daAuts D:5: 931 daAuts D:2: 675 daAuts D:6: 464 daAuts Temple: 141 daAuts