Anlio Level 1 of the Dungeon (0, 0, D:1) 18 arrows (0, 30, D:1) a +0 dagger (7, 48, D:1) a +0 club (10, 17, D:1) a +0 club (13, 43, D:1) a +0 short sword (21, 16, D:1) a +2 short sword of protection (21, 24, D:1) a +0 hunting sling (33, 26, D:1) 21 stones (43, 36, D:1) 11 stones (50, 43, D:1) a +0 club (51, 21, D:1) 17 sling bullets Level 2 of the Dungeon (0, 0, D:2) a cursed +0 ring mail (11, -2, D:2) a +0 leather armour (17, 21, D:2) a +0 dagger (18, -6, D:2) a +0 dagger (24, -3, D:2) 19 stones (26, -14, D:2) 21 arrows (27, -13, D:2) a +0 mace (27, -1, D:2) a +0 club (33, 26, D:2) a +0 dagger (34, -7, D:2) a cursed -1 club (36, 6, D:2) a +0 mace (41, 15, D:2) a +0 hand axe (46, -10, D:2) a +0 club (48, 14, D:2) a +1 vampiric hand axe Level 3 of the Dungeon (0, 0, D:3) a +2 vorpal mace (16, -12, D:3) a +0 club (16, -1, D:3) a +0 club (25, 14, D:3) a +0 leather armour (28, -18, D:3) 16 sling bullets (33, -4, D:3) a +0 dagger (48, 7, D:3) a +0 club (52, -4, D:3) a +0 spear (59, 13, D:3) a book of Maledictions Level 4 of the Dungeon [Shop] Duxuv's Antique Weapon Shoppe a +0 mace (78 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (2389 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a cursed -2 dagger (2 gold) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (1846 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. a +0 club (26 gold) a +0 spear (78 gold) a +0 lajatang of electrocution (1027 gold) a +0 flail (91 gold) the +8 falchion "Qiemych" {drain, Str+3 Stlth+} (1599 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It makes you more stealthy. a +0 battleaxe (169 gold) (0, 0, D:4) a +0 rapier (2, -14, D:4) a +0 hand axe (26, -4, D:4) a cursed -2 ring mail (42, -7, D:4) a +0 halberd (43, -9, D:4) a +0 flail (43, -7, D:4) a +0 spear (59, -40, D:4) a +0 dagger a +0 club (59, -39, D:4) a +0 short sword a +0 leather armour 6 boomerangs a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 robe (3, 4, D:5) a +0 leather armour (4, 4, D:5) a +0 short sword a +0 ring mail (4, 5, D:5) a +0 mace (9, -14, D:5) a +0 robe (19, 15, D:5) a +0 spear (23, 9, D:5) 19 stones (28, 13, D:5) a cursed -3 dagger a cursed -1 robe (29, 13, D:5) a +0 whip (30, 14, D:5) 12 stones (30, 15, D:5) a +0 dagger of draining (31, 1, D:5) a +0 robe a +0 dagger a +0 mace a +0 dagger (32, -1, D:5) a +0 giant spiked club a +0 leather armour a +0 whip (35, 9, D:5) a +0 scimitar (39, 4, D:5) 24 arrows (46, 7, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) 20 bolts (2, -6, D:6) 25 bolts (2, 1, D:6) a +0 ring mail (9, 18, D:6) a +0 robe 19 stones (22, 11, D:6) an uncursed ring of wizardry a cursed amulet of inaccuracy (23, 8, D:6) an uncursed amulet of magic regeneration a +0 leather armour a +0 animal skin a +0 spear (39, -24, D:6) a +1 hand axe of venom (39, -23, D:6) a +0 club a +0 dagger a +0 scale mail a +0 war axe of freezing a +0 short sword a +0 ring mail (47, 6, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 war axe +0 steam dragon scales (1, 19, D:7) a +0 hunting sling (3, 2, D:7) a +0 robe a +2 whip of flaming (13, 25, D:7) a cursed staff of death (18, 10, D:7) the cursed +1 spear of Eye-covered Gallantry {flame, *Corrode +Rage rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It lets you go berserk. It may corrode you when you take damage. It has a curse placed upon it. 6 atropa-tipped darts a +1 ring mail (19, 9, D:7) a +0 hand axe a +0 plate armour (26, 43, D:7) a +0 hand crossbow (29, 13, D:7) a +0 broad axe (33, -10, D:7) 23 stones (40, 4, D:7) 14 stones Level 8 of the Dungeon (2, -16, D:8) a cursed -2 whip a +0 leather armour (9, 2, D:8) 14 arrows (13, -51, D:8) a +0 club (13, -50, D:8) a +0 dagger a +0 hand axe a +0 scale mail (16, -45, D:8) 4 arrows (17, -46, D:8) 3 arrows (17, 0, D:8) a +0 troll leather armour (18, -47, D:8) 4 arrows (19, -48, D:8) a +0 shortbow 13 arrows (19, -27, D:8) a +0 robe (20, 2, D:8) a +0 flail (27, -10, D:8) a +0 club (43, -45, D:8) a +0 robe a cursed +3 dagger (43, -35, D:8) a +3 flail a +0 robe (44, -45, D:8) a +0 robe a +2 hand axe (52, -41, D:8) a +0 club a +0 chain mail (53, -40, D:8) a cursed +0 dagger (54, -41, D:8) a +0 flail (55, -41, D:8) a +0 war axe a +0 chain mail (57, -43, D:8) a cursed +2 great sword a cursed -1 robe a cursed +0 dagger (57, -42, D:8) a +0 great sword a cursed +0 robe (57, -11, D:8) a +0 flail a +0 short sword a cursed -1 long sword (57, -10, D:8) the cursed +1 robe of Negation {Str+9} It affects your strength (+9). It has a curse placed upon it. a +0 scale mail a +0 chain mail (58, -11, D:8) a +0 club (60, -25, D:8) a +0 robe (still there?) a +1 great sword (still there?) (61, -23, D:8) a +0 robe (still there?) a +3 great sword (still there?) (67, -11, D:8) an uncursed amulet of regeneration Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 14 arrows (2, 1, D:9) 6 arrows (3, 1, D:9) an arrow (4, 2, D:9) an arrow (5, 23, D:9) 24 arrows (6, 6, D:9) a +1 mace of venom (7, 3, D:9) 3 arrows (8, -5, D:9) a +0 shortbow 12 arrows (8, 4, D:9) a +0 trident a +0 chain mail (9, 3, D:9) a +0 hand axe (10, -4, D:9) 2 arrows (11, -3, D:9) an arrow (16, -5, D:9) a +0 club (17, -6, D:9) a +0 dagger (18, -29, D:9) a +0 glaive 5 boomerangs a +0 plate armour a cursed -3 dagger a +0 robe (18, -28, D:9) a +0 short sword (19, -29, D:9) a +0 spear a +0 spear (19, -28, D:9) a +0 club a +0 scale mail a +0 spear (19, -27, D:9) a +0 spear (20, -9, D:9) a +0 short sword a +0 short sword (20, 16, D:9) a stone (21, -9, D:9) a +0 short sword a +0 chain mail a +0 dagger a +0 robe (22, 11, D:9) 12 stones a +0 robe a +0 dagger (22, 12, D:9) 6 stones (22, 13, D:9) 4 stones (23, -23, D:9) a +1 flail of distortion (24, -26, D:9) a +0 great sword (24, -13, D:9) a cursed +0 trident (24, 12, D:9) 2 stones a +0 robe a +0 halberd (25, 13, D:9) a +0 hand axe (26, -19, D:9) a +0 trident (28, 1, D:9) a stone (28, 2, D:9) a stone (28, 3, D:9) a stone (28, 4, D:9) a stone (28, 5, D:9) a stone (29, 3, D:9) a stone (29, 11, D:9) a stone (31, 8, D:9) a +0 leather armour (33, 11, D:9) a +0 dagger (33, 14, D:9) a komodo dragon corpse (35, -12, D:9) a +0 chain mail (35, 16, D:9) a book of Geomancy (36, -10, D:9) a +0 flail (37, -10, D:9) a +0 club (37, 10, D:9) a +0 club (38, -12, D:9) a +0 dagger a +0 chain mail (45, -13, D:9) a +0 dagger a +0 robe (45, -9, D:9) a +0 dagger a +0 robe of fire resistance Level 10 of the Dungeon (0, 0, D:10) a wand of digging (4) (1, -21, D:10) an iguana corpse (2, -5, D:10) a worker ant corpse (still there?) a hornet corpse (still there?) (3, -16, D:10) a jackal corpse (3, -8, D:10) the +10 hand axe "Irphue" {venom, rF+ Int+5 Stlth-} It poisons the flesh of those it strikes. It affects your intelligence (+5). It protects you from fire. It makes you less stealthy. (7, -33, D:10) an uncursed ring of wizardry (9, -29, D:10) a stone (9, -28, D:10) a bolt (10, -28, D:10) a bolt 2 stones (12, -28, D:10) a stone a bolt (12, -27, D:10) a +0 dagger (13, -28, D:10) 5 bolts (15, -28, D:10) 7 bolts a +0 hand crossbow (25, -13, D:10) a +0 shortbow 12 arrows (26, -17, D:10) 2 arrows (26, -15, D:10) 2 arrows (27, -18, D:10) an arrow (28, -19, D:10) an arrow