Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 8481728331605390422 39 Annihilator the Gusty (level 3, 0/20 HPs) Began as a Tengu Air Elementalist on Mar 15, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:05 (1538 turns). Annihilator the Gusty (Tengu Air Elementalist) Turns: 1538, Time: 00:05:06 Health: 0/20 AC: 2 Str: 8 XL: 3 Next: 47% Magic: 0/7 EV: 26 Int: 17 God: Gold: 53 SH: 0 Dex: 14 Spells: 1/7 levels left rFire . . . f - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: lethally poisoned (0 -> -7), acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons f - a +0 club (weapon) i - a +0 club Missiles g - 2 boomerangs h - 2 curare-tipped darts Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of lignification {unknown} d - a potion of resistance {unknown} e - a potion of attraction {unknown} Skills: + Level 0.7 Fighting - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.5 Spellcasting + Level 2.5 Conjurations + Level 4.6 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 b - Static Discharge Conj/Air 28% 3-5/arc 6% 2 c - Swiftness Air 17% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 8% 2d(2-18) 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Dithmenos Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You hit the adder but do no damage. Your kick misses the adder. The adder is moderately wounded. You feel sick. The adder misses you. You barely miss the adder. Your kick misses the adder. You peck the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. The adder bites you. You hit the adder. Your peck misses the adder. The adder is severely wounded. You feel sick. The adder barely misses you. The adder bites you. You are more poisoned. The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the adder. You claw the adder, but do no damage. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You closely miss the adder. Your kick misses the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. x2 Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (severely wounded, 53% to hit) The zap misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. The adder attacks as it pursues you! The adder misses you. The adder completely misses you. There is an escape hatch in the floor here. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You can't go up here! You die... . #...#.#....# ##...## #.. #. #.....#..#### ##### #.# .. #....#..†...# ####.# .# ####...##......# ####...## .####...........†..# #....### ...##.##....#......######.#### ......##....#...S....#....#..## .#..####........>.......##....# .##.####...##...@##....÷...##.# .##....#..######.##......### .#####.#..# ####........## ## #....## #...........# #####..#.# #..<........# ##.....#.# #.....<.....# ...##..#.# #....^..#...### # ###...##.# #.......###...### .# # #.####.# #.......# #.....##.## You could see an adder. Vanquished Creatures An adder (D:2) A dart slug (D:1) 7 bats An endoplasm (D:2) 4 goblins 3 hobgoblins 2 jackals (D:2) 3 ball pythons 2 frilled lizards A kobold (D:2) 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Annihilator the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 257 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 1024 | D:2 | Reached XP level 3. HP: 13/20 MP: 1/7 1056 | D:2 | Learned a level 2 spell: Static Discharge 1060 | D:2 | Learned a level 3 spell: Swiftness 1117 | D:2 | Found a shadowy altar of Dithmenos. 1537 | D:2 | HP: 1/20 [poisoned by an adder] 1538 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_clump_double, infiniplex_forest_clump_medium, infiniplex_forest_clump_medium, infiniplex_forest_clump_tiny, infiniplex_forest_clump_large, infiniplex_forest_lined_room_2, st_stairs_6 D:2: layout_rooms, basic_altar, kennysheep_generic_room_10 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.5 Fighting | | 0.7 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.5 Air Magic | | 4.6 Action || total ---------------------------++------- Melee: Peck || 3 Unarmed || 1 Club || 6 Kick || 1 Cast: Shock || 49 Static Discharge || 4 Armour: Robe || 16 Dodge: Dodged || 22