Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 112690030285720465 32 Annihilator the Gusty (level 3, -1/20 HPs) Began as a Tengu Air Elementalist on Mar 24, 2025. Slain by Terence ... wielding a +0 trident (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:21 (1492 turns). Annihilator the Gusty (Tengu Air Elementalist) Turns: 1492, Time: 00:03:21 Health: -1/20 AC: 2 Str: 8 XL: 3 Next: 25% Magic: 3/8 EV: 11 Int: 17 God: Gold: 38 SH: 0 Dex: 14 Spells: 5/8 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} e - a scroll of blinking {unknown} g - a scroll of identify {unknown} Potions b - a potion of magic f - 2 potions of mutation {unknown} h - a potion of resistance {unknown} i - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.0 Spellcasting - Level 2.0 Conjurations - Level 4.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 4% 1 b - Static Discharge Conj/Air 24% 3-4/arc 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 16% N/A 10% 3 Airstrike Air 8% 2d(2-18) 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Training target 2.0 for Conjurations reached! Your Conjurations skill increases to level 2! You need to enable at least one skill for training. Magic restored. i - a lumpy puce potion A hobgoblin comes into view. The zap hits the hobgoblin. You kill the hobgoblin! Found a stone staircase leading down. Terence the Veteran comes into view. He is wielding a +0 trident. Terence misses you. Unknown command. The zap hits Terence but does no damage. Terence hits you from afar with a +0 trident. The zap hits Terence but does no damage. Terence misses you. The zap hits Terence. Terence is moderately wounded. Terence hits you from afar with a +0 trident. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (moderately wounded, 77% to hit) The zap hits Terence. Terence is moderately wounded. Terence closely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (moderately wounded, 77% to hit) The zap hits Terence but does no damage. Terence is moderately wounded. Terence hits you from afar with a +0 trident! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #....#### ##..#####.#. #.......###...#....<.. #....##.##....#.###### #....##.#†..#...# #....#......#.### #....#.######.. ###............... #.......#######... #.#....@# .... #.##....# # #....@...... #..#........ #.....###... ....##.# .# ##... .. .>. ## ##. You could see Terence. Vanquished Creatures A dart slug (D:2) 3 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 4 hobgoblins 4 jackals (D:1) 3 kobolds (D:1) 2 quokkas (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Annihilator the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 286 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 353 | D:1 | Learned a level 2 spell: Static Discharge 406 | D:1 | Found a faded altar of an unknown god. 948 | D:1 | Reached skill level 1 in Fighting 948 | D:1 | Reached XP level 3. HP: 18/20 MP: 4/8 1486 | D:2 | Noticed Terence 1492 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_corners, hellmonk_ecumenical_altar_prayer_group, chequers_serial_rivers_large_a D:2: minmay_spotlight, layout_basic, nicolae_figureground_pulse, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Fighting | 1 | 1.0 Conjurations | 2 | 2.0 Dodging | | 2.1 Stealth | | 2.0 Air Magic | | 4.0 Action || total ---------------------------++------- Melee: Short sword || 6 Kick || 1 Peck || 1 Cast: Shock || 55 Armour: Robe || 11 Dodge: Dodged || 8