Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 283210221761503000 46 Anone the Apothecary (level 3, -18/21 HPs) Began as an Octopode Alchemist on July 16, 2024. Shot with a bolt by a goblin (21 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (1189 turns). Anone the Apothecary (Octopode Alchemist) Turns: 1189, Time: 00:01:26 Health: -18/21 AC: 1 Str: 7 XL: 3 Next: 66% Magic: 5/6 EV: 13 Int: 19 God: Gold: 49 SH: 0 Dex: 12 Spells: 1/7 levels left rFire . . . e - +0 falchion rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons e - a +0 falchion (weapon) Scrolls b - a scroll of vulnerability {unknown} d - a scroll of revelation {unknown} f - a scroll of fear {unknown} Potions a - a potion of magic c - 2 potions of mutation {unknown} g - a potion of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting - Level 2.0 Conjurations + Level 0.2 Air Magic + Level 3.9 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 b - Mercury Vapours Alch/Air 20% N/A 10% 2 c - Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 4% N/A 24% 2 Sublimation of Blood Necr 2% N/A 24% 2 Olgreb's Toxic Radiance Alch 17% N/A 30% 4 Sticky Flame Fire/Alch 10% 2d5 56% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a ball python (asleep, 100% to hit) The sting hits the ball python. The ball python is poisoned. The ball python is moderately wounded. The ball python hisses angrily. You hit the ball python but do no damage. Your grab misses the ball python. Your squeeze misses the ball python. The ball python is heavily wounded. The ball python misses you. The ball python closely misses you. You hit the ball python. You kill the ball python! You see here a ball python corpse. A goblin comes into view. It is wielding a +0 triple crossbow. A goblin is nearby! A goblin is nearby! Found a stone staircase leading down. Found an escape hatch in the floor. The goblin shouts! The goblin shoots a bolt. The bolt hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The goblin shoots a bolt. The bolt misses you. Found a book of Spatial Translocations. A malevolent force fills the Dungeon... and a teleportation trap spontaneously manifests! You are yanked towards a nearby monster! Your surroundings suddenly seem different. A quokka comes into view. Found a scroll labelled SANIDDET IRUWN. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) The sting hits the quokka but does no damage. The quokka is poisoned. You barely miss the quokka. Your grab misses the quokka. You tentacle-slap the quokka. You squeeze the quokka. You kill the quokka! The goblin shoots a bolt. The bolt hits you!! Ouch! That really hurt! You die... ###### #..##........## ####........<.. ##.......##. ####......#.. ## #≈ #........# .### ##≈##.......## ........## ?.###≈≈≈#......... .........# ##.##≈≈≈≈#......... .........####.@.#≈≈≈≈#......### ...g............#≈~≈≈#.~..~.~.~ .......g.########~≈~~~≈~~~≈~~~. ......... #~≈≈≈~≈~~.~.~~≈~ ........## #.~~~≈≈≈~~~~~~~. .........#######.~.~~~~~~≈~~~~~ ............##...#~~~~...~..~.~ :.......>##........####.###.### .........#####.###...##.# .... You could see a goblin. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 dart slugs (D:1) A bat (D:2) An endoplasm (D:2) 3 giant cockroaches 4 goblins 5 hobgoblins A kobold (D:1) 4 quokkas 2 ball pythons (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anone the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 201 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 784 | D:2 | Reached XP level 3. HP: 8/21 MP: 1/6 868 | D:2 | Found Viwush's Distillery. 918 | D:2 | Learned a level 2 spell: Mercury Vapours 922 | D:2 | Learned a level 3 spell: Mephitic Cloud 1184 | D:2 | HP: 1/21 [goblin/bolt (20)] 1189 | D:2 | Shot with a bolt by a goblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic D:2: minmay_chambers_of_ones, layout_rooms, serial_shops, shop, nicolae_shop_window_shopping, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_a, chequers_serial_rivers_small_b, chequers_serial_rivers_small_3, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.6 Air Magic | | 0.2 Alchemy | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 3 Constrict || 4 Tentacles || 3 Falchion || 12 Punch || 1 Cast: Sting || 35 Armour: Skin || 17 Dodge: Dodged || 16