Dungeon Crawl Stone Soup version 0.27-a0-328-g7f782ed93a (webtiles) character file. Game seed: 2576075134603072114 448509 Aoae the Lord of Darkness (level 22, -8/192 HPs) Began as a Red Draconian Necromancer on Feb 11, 2021. Was the Champion of Kikubaaqudgha. Shot with a bolt by a yaktaur captain (21 damage) ... on level 5 of the Vaults on Feb 12, 2021. The game lasted 03:01:26 (97015 turns). Aoae the Lord of Darkness (DrNe) Turns: 97015, Time: 03:01:27 Health: -8/192 AC: 20 Str: 12 XL: 22 Next: 85% Magic: 19/50 EV: 23 Int: 27 God: Kikubaaqudgha [******] Gold: 4769 SH: 14 Dex: 19 Spells: 1/52 levels left rFire + + . SeeInvis . a - staff of death rCold + + + Faith . R - +2 kite shield {reflect} rNeg + . . Spirit . (armour unavailable) rPois + Reflect + L - +2 hat of Bitwyug {*Drain Will+ Dex+2} rElec + Harm . Z - +0 cloak "Olafauw" {+Inv rElec rPois} rCorr . Rampage . m - +2 pair of gloves Will +++.. J - +2 pair of boots {run} Stlth ++........ H - amulet of Tias {Acrobat rC++} HPRegen 0.42/turn P - ring "Rakheeta" {Fire Will++ Int+2 Dex-2} MPRegen 0.32/turn M - ring of Pabosa {*Drain rC++ Will- MP+9 Dex+8} @: death channel, very slightly contaminated, quick A: breathe fire, unfitting armour, fire resistance 1, cold-blooded, AC +11 }: 3/15 runes: decaying, abyssal, gossamer a: Breathe Fire, Renounce Religion, Evoke Invisibility, Receive Corpses, Torment You were on level 5 of the Vaults. You worshipped Kikubaaqudgha. Kikubaaqudgha was exalted by your worship. You visited 8 branches of the dungeon, and saw 40 of its levels. You visited the Abyss 1 time. You also visited: Bailey. You collected 6947 gold pieces. You spent 2178 gold pieces at shops. Inventory: Hand Weapons q - a +4 trishula of holy wrath Missiles E - 22 curare-tipped darts Armour m - a +2 pair of gloves (worn) J - a +2 pair of boots of running (worn) L - the +2 hat of Bitwyug (worn) {*Drain Will+ Dex+2} (You acquired it on level 1 of the Lair of Beasts) It affects your dexterity (+2). It affects your willpower, your defense against some magical effects. It causes draining when unequipped. R - a +2 kite shield of reflection (worn) Z - the +0 cloak "Olafauw" (worn) {+Inv rElec rPois} (You found it on level 14 of the Dungeon) It insulates you from electricity. It protects you from poison. It lets you turn invisible. Magical Staves a - a staff of death (weapon) Jewellery h - a ring of see invisible s - a +4 ring of protection H - the amulet of Tias (around neck) {Acrobat rC++} (You acquired it on level 10 of the Dungeon) [amulet of the acrobat] It helps you evade while moving and waiting. It greatly protects you from cold. K - the ring of Fifyowo {rElec rF+ rC+ rN+} (You acquired it on level 3 of the Vaults) [ring of protection from fire] It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from negative energy. M - the ring of Pabosa (right hand) {*Drain rC++ Will- MP+9 Dex+8} (You acquired it on level 7 of the Dungeon) [ring of magical power] It affects your dexterity (+8). It greatly protects you from cold. It affects your willpower, your defense against some magical effects. It affects your magic capacity (+9). It causes draining when unequipped. P - the ring "Rakheeta" (left hand) {Fire Will++ Int+2 Dex-2} (You acquired it on level 4 of the Lair of Beasts) [ring of fire] It enhances your fire magic. It affects your intelligence (+2). It affects your dexterity (-2). It protects you from fire. It makes you vulnerable to cold. It affects your willpower, your defense against some magical effects. Wands l - a wand of paralysis (12) p - a wand of flame (61) u - a wand of iceblast (30) w - a wand of charming (29) G - a wand of polymorph (43) I - a wand of acid (28) S - a wand of digging (7) T - a wand of mindburst (32) Scrolls d - 11 scrolls of fear e - 12 scrolls of magic mapping j - a scroll of blinking r - 5 scrolls of amnesia v - 5 scrolls of immolation y - 8 scrolls of fog z - 2 scrolls of torment B - 7 scrolls of enchant weapon C - 4 scrolls of teleportation F - a scroll of holy word U - a scroll of enchant armour V - 2 scrolls of vulnerability Y - 12 scrolls of identify Potions b - 4 potions of resistance c - 2 potions of invisibility f - 5 potions of haste g - 4 potions of flight i - 2 potions of heal wounds k - 9 potions of curing n - 5 potions of ambrosia o - 7 potions of cancellation t - 5 potions of lignification x - 5 potions of might A - 4 potions of berserk rage N - 3 potions of attraction O - 3 potions of mutation X - a potion of brilliance Miscellaneous Q - a tin of tremorstones (2/2) Skills: - Level 15.0 Fighting - Level 12.0 Staves + Level 13.2 Dodging - Level 1.7 Stealth + Level 10.9 Shields + Level 15.9 Spellcasting - Level 13.0 Conjurations + Level 17.9 Necromancy - Level 5.0 Translocations - Level 9.0 Transmutations - Level 4.0 Air Magic - Level 15.0 Earth Magic - Level 4.0 Poison Magic - Level 6.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level a - Statue Form Tmut/Erth 48% 4% 6 b - Vampiric Draining Necr 54% 0% 3 c - Simulacrum Ice/Necr 40% 16% 6 d - Lee's Rapid Deconstr Erth 40% 1% 5 f - Borgnjor's Vile Clut Necr/Erth 52% 1% 5 g - Dispel Undead Necr 100% 1% 4 h - Blink Tloc N/A 1% 2 i - Mephitic Cloud Conj/Pois/Air 56% 1% 3 j - Iron Shot Conj/Erth 38% 1% 6 k - Irradiate Conj/Tmut 34% 1% 5 l - Death Channel Necr 54% 1% 6 Your spell library contained the following spells: Spells Type Power Failure Level Animate Skeleton Necr 100% 0% 1 Pain Necr 100% 0% 1 Beastly Appendage Tmut 100% 1% 1 Magic Dart Conj 100% 1% 1 Sting Tmut/Pois 100% 1% 1 Corona Hex 23% 4% 1 Sublimation of Blood Necr 54% 0% 2 Passwall Tmut/Erth 60% 1% 2 Poisonous Vapours Pois/Air 86% 1% 2 Searing Ray Conj 100% 1% 2 Swiftness Air 43% 1% 2 Wereblood Tmut 63% 1% 2 Conjure Flame Conj/Fire 71% 1% 3 Dazzling Flash Conj/Hex 100% 1% 3 Gell's Gravitas Tloc 24% 1% 3 Ignite Poison Fire/Tmut/Pois 61% 1% 3 Lesser Beckoning Tloc 24% 1% 3 Spider Form Tmut/Pois 27% 1% 3 Teleport Other Tloc 48% 1% 3 Animate Dead Necr 54% 1% 4 Iskenderun's Mystic Bla Conj/Tloc 63% 1% 4 Leda's Liquefaction Hex/Erth 29% 1% 4 Petrify Tmut/Erth 72% 1% 4 Agony Necr 100% 1% 5 Fulminant Prism Conj/Hex 27% 2% 4 Blade Hands Tmut 31% 2% 5 Bolt of Magma Conj/Fire/Erth 41% 2% 5 Passage of Golubria Tloc N/A 4% 4 Call Imp Summ 21% 6% 2 Ensorcelled Hibernation Hex/Ice 42% 6% 2 Slow Hex 21% 6% 2 Ice Form Ice/Tmut 45% 6% 4 Olgreb's Toxic Radiance Pois 43% 8% 4 Alistair's Intoxication Tmut/Pois 36% 8% 5 Confusing Touch Hex 21% 12% 3 Tukima's Dance Hex 21% 12% 3 Borgnjor's Revivificati Necr 54% 16% 8 Infestation Necr 54% 16% 8 Yara's Violent Unravell Hex/Tmut 22% 17% 5 Eringya's Noxious Bog Tmut/Pois 27% 38% 6 Necromutation Tmut/Necr 48% 71% 8 Metabolic Englaciation Hex/Ice 10% 73% 5 Death's Door Necr 54% 94% 9 Invisibility Hex 21% 99% 6 Shatter Erth 40% 100% 9 Animate Armour Summ/Erth Unusable N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (6/6) D:9 Swamp (4/4) Lair:3 Spider (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (0/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:3 Depths (3/5) D:15 Bailey (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:7 ? D:8 [ D:9 * Orc:2 **=([ Vaults:3 = Portals: Hell: Depths:1 Depths:2 Depths:3 Pandemonium: Depths:2* Depths:3 Ziggurat: Depths:3 Annotations: D:3 exclusion: door D:12 2 runed translucent doors Spider:3 2 transporters, Arachne; Qyadack's ghost, adept HOFi Innate Abilities, Weirdness & Mutations You can breathe blasts of fire. Your fiery red scales are hard. (AC +11) You cannot fit into any form of body armour. Your flesh is heat resistant. (rF+) You are cold-blooded and may be slowed by cold attacks. Message History Unknown command. You hit the tentacled monstrosity. The tentacled monstrosity is almost dead. The tentacled monstrosity completely misses you. The tentacled monstrosity tentacle-slaps you but does no damage. The tentacled monstrosity barely misses you. The tentacled monstrosity constricts you. The ironbrand convoker hits you but does no damage. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - vault warden Aim: a vault warden, wielding a +4 dire flail of holy wrath and wearing a +0 chain mail (severely wounded, misshapen and mutated, 27% to evade) The iron shot hits the vault warden!!! You kill the vault warden! Kikubaaqudgha accepts your kill. The runic seals fade away. A glowing mist starts to gather... The boulder beetle closely misses your spectral vault warden. The yaktaur captain shoots a bolt. The bolt hits you! Your spectral vault warden hits the boulder beetle. Your spectral vault warden drains the boulder beetle. The tentacled monstrosity tentacle-slaps you! The tentacled monstrosity barely misses you. The tentacled monstrosity tentacle-slaps you but does no damage. * * * LOW HITPOINT WARNING * * * The tentacled monstrosity constricts you. Aiming: Iron Shot (mildly dangerous; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - tentacled monstrosity Aim: a tentacled monstrosity (almost dead, constricting you, misshapen and mutated, 8% to evade) The iron shot hits the tentacled monstrosity!!! You kill the tentacled monstrosity! Kikubaaqudgha accepts your kill. The boulder beetle bites your spectral vault warden but does no damage. You block the ironbrand convoker's attack. Your spectral vault warden hits the boulder beetle but does no damage. The yaktaur captain shoots a bolt. The bolt hits you!!! * * * LOW HITPOINT WARNING * * * The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt hits you!! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" #....# . #....#..# .. #....#..# ... #....#..### ....#....#..... .......[[.(.(.. ###...[p().##### ......<@)[.c.... .....