Dungeon Crawl Stone Soup version 0.33-b1-27-g8ff54dbc6f (webtiles) character file. Game seed: 5328756947295160603 28 Apollo228 the Magician (level 3, -1/25 HPs) Began as a Djinni Fire Elementalist on May 1, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:06:19 (555 turns). Apollo228 the Magician (Djinni Fire Elementalist) Turns: 555, Time: 00:06:19 Health: -1/25 AC: 6 Str: 7 XL: 3 Next: 27% Gold: 60 EV: 6 Int: 18 God: SH: 0 Dex: 13 rFire + + . i - +0 dagger (drain) rCold x . . (no offhand) rNeg . . . l - +0 scale mail rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth (no ring) HPRegen 0.24/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons i - a +0 dagger of draining (weapon) Missiles d - 2 throwing nets Armour a - a +0 robe j - a +0 robe l - a +0 scale mail (worn) Jewellery e - a ring of flight Scrolls b - a scroll of blinking f - a scroll of identify {unknown} h - a scroll of teleportation {unknown} Potions k - a potion of magic {unknown} m - a potion of moonshine {unknown} Skills: + Level 2.3 Dodging + Level 1.6 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Forgecraft + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 45% 1 b - Scorch Fire 30% 2d6 58% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 83% 3 d - Inner Flame Hex/Fire 15% N/A 83% 3 e - Flame Wave Conj/Fire 15% 2d7 99% 4 f - Sandblast Erth 30% 2d9 45% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal bites you but does no damage. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The jackal bites you but does no damage. The jackal bites you. x2; The jackal closely misses you. The jackal bites you but does no damage. x2 The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The bat attacks as it pursues you! The bat hits you but does no damage. The jackal attacks as it pursues you! The jackal bites you but does no damage. The bat hits you. The jackal bites you. The jackal barely misses you. The bat hits you but does no damage. The bat barely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The bat hits you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. You die... #...... # #...... ## ######## #...... .###......## #...... .†.........## ##.....! ##..........# ##########....... #..........# ##.....#.....#.... ##..........####.h...........#### .........>......@hh.S.........# ##..........###....b..........# ##........## #.........†.....# ##..........###...............# ##.....÷....##................# .#..........##.#.............## ...............#......#.....## #..................########.# ..................## ##.# You could see 3 jackals, a bat and a ball python. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) A jackal (D:1) 4 quokkas (D:1) 2 ball pythons (D:1) 8 bats (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Apollo228 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Apollo228 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 151 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 330 | D:1 | Reached XP level 3. HP: 5/25 MP: 0/0 330 | D:1 | Learned a level 1 spell: Sandblast 554 | D:1 | HP: 1/25 [jackal (2)] 555 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_rooms Skill XL: | | ---------------+-+----- Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Forgecraft | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Dodging | | 2.3 Stealth | | 1.6 Action || total ---------------------------++------- Melee: Dagger || 5 Cast: Foxfire || 54 Sandblast || 1 Use: Scroll || 4 Potion || 1 Armour: Robe || 2 Scale mail || 70 Dodge: Dodged || 22