Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 10713571880984696073 431 Apollo228 the Trooper (level 6, -5/63 HPs) Began as an Oni Cinder Acolyte on May 3, 2025. Was an Initiate of Ignis. Slain by a two-headed ogre ... wielding a +0 giant spiked club (21 damage) ... on level 5 of the Dungeon. The game lasted 00:22:14 (4559 turns). Apollo228 the Trooper (Oni Cinder Acolyte) Turns: 4559, Time: 00:22:14 Health: -5/63 AC: 3 Str: 19 XL: 6 Next: 99% Magic: 0/12 EV: 8 Int: 17 God: Ignis [......] Gold: 255 SH: 0 Dex: 15 Spells: 5/13 levels left rFire + . . m - +2 hand axe of the Snake Pit {venom, rElec rC- rN+ Dex+5} rCold x . . t - orb {light} rNeg + . . b - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . e - amulet of guardian spirit SInv . q - +6 ring of dexterity Will ..... (no ring) Stlth + HPRegen 0.30/turn MPRegen 0.13/turn %: guardian spirit @: glowing A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Ignis. Ignis was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 255 gold pieces. Inventory: Hand Weapons a - a -1 mace of flaming d - a +0 mace m - the +2 hand axe of the Snake Pit (weapon) {venom, rElec rC- rN+ Dex+5} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). p - a +2 short sword of freezing Missiles l - 6 boomerangs (quivered) Armour b - a +0 robe (worn) c - a +0 robe f - a +0 helmet j - a +0 chain mail t - an orb of light (worn) Jewellery e - an amulet of guardian spirit (worn) n - a +5 ring of evasion q - a +6 ring of dexterity (worn) Scrolls g - a scroll of torment Potions o - 2 potions of lignification {unknown} r - a potion of magic {unknown} s - a potion of brilliance {unknown} v - 3 potions of heal wounds {unknown} w - a potion of attraction {unknown} x - 2 potions of berserk rage {unknown} Talismans k - a medusa talisman y - an inkwell talisman Skills: + Level 4.6 Fighting + Level 0.9(2.4) Axes + Level 3.6(3.7) Maces & Flails + Level 1.0 Dodging + Level 1.2 Stealth + Level 4.4 Spellcasting + Level 4.5 Fire Magic + Level 0.2 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 38% 2d6 3% 2 b - Forge Blazeheart Gol Fire/Frge 11% N/A 52% 4 c - Sublimation of Blood Necr 3% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 12% N/A 16% 1 Dazzling Flash Hex/Fire 22% N/A 19% 3 Construct Spike Launche Frge 6% 2d3 22% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 22% 2 Grave Claw Necr 6% 2d7 22% 2 Lesser Beckoning Tloc 6% N/A 22% 2 Fugue of the Fallen Necr 3% N/A 41% 3 Launch Clockwork Bee Frge 3% N/A 41% 3 Maxwell's Portable Pile Tloc 3% (3-9)d2 41% 3 Teleport Other Tloc 3% N/A 41% 3 Vampiric Draining Necr 3% 2d6 41% 3 Ignite Poison Fire/Alch 11% N/A 52% 4 Anguish Hex/Necr 1% N/A 83% 4 Starburst Conj/Fire 5% 6d4 100% 6 Summon Hydra Summ 1% N/A 100% 7 Fulsome Fusillade Conj/Alch 1% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Sorry, I don't know how to get there. Found a stone staircase leading down. The two-headed ogre shouts in stereo! Okay, then. Casting: Forge Blazeheart Golem (quite dangerous; 52% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre's fire resistance burns away. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Forge Blazeheart Golem. You are very lightly contaminated with residual magic. You feel yourself deconstruct slightly. Wild magic corrodes you! Your magical contamination has completely faded away. You are no longer corroded. The two-headed ogre shouts in stereo! Casting: Forge Blazeheart Golem (quite dangerous; 52% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Forge Blazeheart Golem (quite dangerous; 52% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You swap places. Your blazeheart golem punches the two-headed ogre! The two-headed ogre attacks as it pursues you! The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre hits you with a +0 giant club. You see here an adder corpse. Casting: Forge Blazeheart Golem (quite dangerous; 52% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre's fire resistance burns away. The two-headed ogre attacks as it pursues you! The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! You die... Ignis goes out, and joins you in death. #### #####...### #...≈.≈.... #.##≈.≈.#.# ######.##≈.≈### #.@O.....≈≈≈..##.# #.####.###.......# #.# #.# #........ #.# #.# #....... #.# #.# >.../# #.# #.# ....# #.####.# ###.# # #...##.###...# ###.##.##9..## You could see a two-headed ogre (combustible). Vanquished Creatures Menkaure (D:4) A bombardier beetle (D:4) A jelly (D:5) A gnoll bouda (D:5) An iguana (D:5) An adder (D:5) 9 gnolls A shadow imp (D:5) A white imp (D:5) 2 dart slugs 3 orcs A ribbon worm (D:3) 7 endoplasms 3 giant cockroaches 9 hobgoblins 3 jackals (D:3) 3 quokkas 4 ball pythons 2 bats (D:1) 3 frilled lizards 5 goblins 4 kobolds 3 rats 69 creatures vanquished. Vanquished Creatures (collateral kills) A jelly (D:5) 1 creature vanquished. Grand Total: 70 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Apollo228 the Oni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 2/2 294 | D:1 | Reached XP level 2. HP: 27/32 MP: 3/3 299 | D:1 | Learned a level 2 spell: Scorch 774 | D:2 | Identified the +2 hand axe of the Snake Pit {venom, rElec | rC- rN+ Dex+5} 888 | D:2 | Reached XP level 3. HP: 8/40 MP: 1/4 2888 | D:4 | Reached XP level 4. HP: 44/49 MP: 5/7 2960 | D:4 | Noticed Menkaure 2962 | D:4 | Killed Menkaure 2963 | D:4 | Reached XP level 5. HP: 55/55 MP: 7/9 2972 | D:4 | Found a staircase to the Ecumenical Temple. 3216 | D:4 | Reached skill level 1 in Stealth 3216 | D:4 | Reached XP level 6. HP: 42/63 MP: 3/10 3631 | Temple | Entered the Ecumenical Temple 3928 | D:5 | Entered Level 5 of the Dungeon 4112 | D:5 | Reached skill level 1 in Dodging 4339 | D:5 | Learned a level 4 spell: Forge Blazeheart Golem 4342 | D:5 | Learned a level 2 spell: Sublimation of Blood 4436 | D:5 | Noticed a two-headed ogre 4559 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_rooms, minmay_tromino_v7 D:2: layout_basic, minmay_gold_behind_fungi D:3: layout_basic, dk_noncrumbling_4 D:4: layout_loops_ring, minmay_temple_entry_metal_lava, uniq_menkaure D:5: layout_loops_ring, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fire Magic | 3 4 | 4.5 Spellcasting | 2 3 4 | 4.4 Stealth | 1 | 1.2 Dodging | 1 | 1.0 Fighting | | 4.6 Axes | | 0.9 Maces & Flails | | 3.6 Shapeshifting | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 45 | || 45 Headbutt | 9 | 3 || 12 Hand axe | 20 | 9 || 29 Stingers | 2 | || 2 Throw: Boomerang | | 4 || 4 Cast: Scorch | 21 | 20 || 41 Forge Blazeheart | | 2 || 2 Invoke: Foxfire Swarm | 4 | 4 || 8 Rising Flame | 1 | || 1 Fiery Armour | 1 | || 1 Ability: Begin Untransform | 1 | || 1 Use: Scroll | 5 | 1 || 6 Potion | 2 | 3 || 5 Armour: Robe | 58 | 29 || 87 Dodge: Dodged | 38 | 9 || 47 Form: Medusa | 1 | || 1