Tutorial DCSS version 0.31-a0-609-g7bf6ffcfed (webtiles) character file. Apollo89 the Covered (Human Fighter) Turns: 181, Time: 00:10:11 Health: 22/24 AC: 2 Str: 16 XL: 2 Next: 0% Magic: 4/4 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slow A: no striking features a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. Inventory: Missiles b - 9 boomerangs (quivered) Armour a - a +0 robe (worn) Skills: + Level 3.1 Fighting + Level 3.2 Armour + Level 2.0 Unarmed Combat You have one spell level left. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Unknown command. The training dummy throws a stone. The stone hits you. The training dummy throws a stone. The stone closely misses you. The training dummy throws a stone. The stone hits you but does no damage. The training dummy throws a stone. The stone misses you. The training dummy throws a stone. The stone hits you but does no damage. The training dummy throws a stone. The stone closely misses you. The training dummy throws a stone. The stone hits you but does no damage. The training dummy throws a stone. The stone hits you but does no damage. The training dummy throws a stone. The stone closely misses you. The training dummy throws a stone. The stone hits you but does no damage. You enter the shallow water. Moving in this stuff is going to be slow. The training dummy throws a stone. The stone hits you. The training dummy throws a stone. The stone closely misses you. The training dummy throws a stone. The stone misses you. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? You don't know any spells. The training dummy throws a stone. The stone barely misses you. You enter the shallow water. Moving in this stuff is going to be slow. The training dummy throws a stone. The stone misses you. Why would you want to do that? Why would you want to do that? There are no items here. Setting a skill training target for Throwing at 12.0. Why would you want to do that? Unknown command. Nothing quivered! You throw a boomerang. The boomerang hits the training dummy and shatters, but does no damage. The training dummy throws a stone. The stone hits you but does no damage. You throw a boomerang. The boomerang hits the training dummy but does no damage. The training dummy throws a stone. The stone hits you. You throw a boomerang. The boomerang hits the training dummy. You destroy the training dummy! You have reached level 2! #.......##### #..<........# #.......###.# ######### #.# ###.### ##.....## #..~~~..# #.~≈≈≈~.# #.@≈(≈~.# #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# #.# .## There are no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 2 training dummies 4 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Apollo89 the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 89 | D:1 | Noticed a wyvern 181 | D:2 | Reached XP level 2. HP: 22/24 MP: 4/4 Illustrated notes Action || total ---------------------------++------- Melee: Unarmed || 24 Throw: Boomerang || 3 Armour: Robe || 14 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 182 | 155 | 27 | 34 | 5 | 2 | 91.0 | Dungeon | 182 | 155 | 27 | 34 | 5 | 2 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 120 daAuts D:2: 61 daAuts