AppTheSpectator Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -17, D:1) a stone (12, -17, D:1) a +0 short sword (15, 9, D:1) a +0 whip (19, 10, D:1) a +0 whip (20, 14, D:1) a +0 club (21, 6, D:1) a +0 leather armour (24, 5, D:1) a +0 leather armour (28, 23, D:1) 2 poisoned darts (30, -16, D:1) 3 stones (33, -8, D:1) a +0 leather armour (35, 1, D:1) a +0 dagger (35, 3, D:1) a +0 dagger (42, -6, D:1) a +0 dagger (48, -3, D:1) a +0 dagger a stone Level 2 of the Dungeon (0, 0, D:2) a +0 sling (3, -5, D:2) a +0 leather armour (7, -4, D:2) a +0 short sword (17, 3, D:2) a +0 spear (28, 22, D:2) a +0 falchion (39, 14, D:2) a +0 chain mail (46, 21, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Mierro's General Store a potion of degeneration (11 gold) a potion of attraction (33 gold) a wand of flame (2) (15 gold) a +0 scale mail (44 gold) a scroll of fog (44 gold) a scroll of magic mapping (82 gold) [Shop] Hupnason's Antique Weapon Shop a +0 spear (96 gold) a +0 mace (96 gold) a +0 war axe (112 gold) a +0 war axe (112 gold) a +0 war axe (112 gold) a +0 quarterstaff (128 gold) a +0 sling (48 gold) a +2 great sword of holy wrath (758 gold) [Shop] Mujiteak's Antique Armour Shop a +0 leather armour (36 gold) a +3 ring mail of cold resistance (468 gold) the +2 buckler "Aklyorgho" {Dex+3} (500 gold) Dex: It affects your dexterity (+3). a +0 leather armour (36 gold) a +0 leather armour (36 gold) a +2 troll leather armour (486 gold) a +0 scale mail (72 gold) a +0 robe (12 gold) a +0 plate armour (414 gold) a +0 chain mail (81 gold) [Shop] Weuw's Magic Scroll Shop a scroll of enchant weapon (82 gold) a scroll of fog (44 gold) a scroll of identify (22 gold) a scroll of fog (44 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of amnesia (44 gold) a scroll of summoning (104 gold) a scroll of identify (22 gold) [Shop] Vimiedea's Armour Shop a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 cloak (58 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 pair of gloves (58 gold) the +2 hat of the Bear Spirit {Spirit, *Rage Will++} (453 gold) Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a +0 robe (9 gold) (0, 0, D:3) a +0 mace (1, 14, D:3) a +0 chain mail (1, 33, D:3) 4 stones (12, 6, D:3) a +0 club (17, 27, D:3) a +0 chain mail (19, 14, D:3) a +0 robe (20, -1, D:3) a +0 club (24, 28, D:3) a +0 rapier (25, -4, D:3) a +0 leather armour (34, 1, D:3) 5 stones (40, -3, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a quokka corpse a quokka corpse (0, 5, D:4) a +0 quarterstaff (2, -6, D:4) a quokka corpse (9, 2, D:4) a +0 scale mail (11, -8, D:4) a +0 short sword (42, -16, D:4) 9 stones (53, 5, D:4) a +0 sling a +0 club (58, -14, D:4) 8 stones (62, -7, D:4) a +0 helmet a sewer (0, 0, Sewer) a scroll of fog (0, 2, Sewer) a potion of haste (1, -1, Sewer) a scroll of identify (1, 0, Sewer) a potion of magic (1, 1, Sewer) a scroll of blinking (1, 2, Sewer) a potion of mutation (1, 3, Sewer) a potion of haste (3, 7, Sewer) a rat corpse (4, 6, Sewer) a river rat corpse a river rat corpse (4, 8, Sewer) a rat corpse (5, -3, Sewer) a rat corpse (6, -1, Sewer) a rat corpse (7, 2, Sewer) a rat corpse