Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Appren the Conjurer (Draconian Conjurer) Turns: 766, Time: 00:06:44 Health: 20/20 AC: 4 Str: 9 XL: 2 Next: 3% Magic: 5/5 EV: 11 Int: 18 God: Dithmenos [*.....] Gold: 43 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) a - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: Renounce Religion (0%) You are on level 1 of the Dungeon. You worship Dithmenos. Dithmenos is aware of your devotion. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 43 gold pieces. Inventory: Armour b - a +0 robe Magical Staves a - a staff of conjuration (weapon) Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You have 2 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 50% 2d6 4% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Dithmenos Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Your Stealth skill increases to level 2! You start resting. You feel yourself speed up. You start resting. HP restored. You start resting. Magic restored. You encounter 2 frilled lizards. The frilled lizard hisses angrily. The frilled lizard leaves your sight. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) You feel a surge of power! You miscast Magic Dart. Nothing appears to happen. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) You feel a surge of power! The magic dart hits the frilled lizard. You kill the frilled lizard! You have reached level 2! You barely miss the frilled lizard. The frilled lizard bites you but does no damage. You miss the frilled lizard. You tail-slap the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! Unknown command. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Your magical contamination has completely faded away. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Out of range. Okay, then. You start resting. Magic restored. .# #....# #...##...#.# ####... .###....# #...##...#.####...... .....†..#####...##............... ........#.......##.#.#####..##... ........#......###.#......>...... ..##....#......# #.#######.###... ..##....#......# #.##....#....... ..##....#......###.##.##.#.###... ####............@.....##)# #... ####..........#.......#.###... #..........##......#....... #..........##.#...######.#. #..........##.#.########.#. ########.#.÷..#..........#. #.#################. #.. .. #### ## There are no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 3 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Appren the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 6 | D:1 | Encountered a swamp worm 6 | D:1 | Encountered a black bear 6 | D:1 | Encountered a rime drake 6 | D:1 | Encountered an anaconda 266 | D:1 | Found a faded altar of an unknown god. 272 | D:1 | Prayed at the altar of an unknown god. 272 | D:1 | Became a worshipper of Dithmenos the Shrouded 272 | D:1 | Reached * piety under Dithmenos 710 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 718 | D:1 | Learned a level 2 spell: Searing Ray Illustrated notes Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 3 Staff || 4 Tailslap || 1 Cast: Magic Dart || 17 Drink: Heal wounds || 1 Berserk rage || 1 Read: Poison || 1 Armour: None || 5 Dodge: Dodged || 4