Arandomuser Level 1 of the Dungeon (4, 29, D:1) a scroll of amnesia (5, -4, D:1) a +0 hand axe (8, 10, D:1) a +0 club (11, 29, D:1) a scroll of vulnerability (16, 43, D:1) a +0 dagger (23, 46, D:1) a potion of haste (29, 1, D:1) a scroll of magic mapping (30, 2, D:1) 20 arrows (31, 41, D:1) 2 scrolls of torment (still there?) a scarf of repulsion (still there?) (43, 10, D:1) a book of the Warp (60, 20, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a staff of fire (3, -9, D:2) 23 arrows (10, 18, D:2) 21 bolts (11, -28, D:2) 21 arrows (16, 7, D:2) a +0 club (18, -28, D:2) a +0 falchion a +0 scale mail (18, -16, D:2) a +0 whip (20, 19, D:2) 8 poisoned darts (22, 5, D:2) a +0 dagger (23, 4, D:2) a +0 whip (30, 2, D:2) 2 potions of invisibility (40, 3, D:2) a +0 dagger (43, -8, D:2) a +0 dagger (47, -8, D:2) a scroll of identify (50, -6, D:2) a +0 club Level 3 of the Dungeon (3, -2, D:3) a scroll of enchant weapon (9, -6, D:3) 13 stones (12, -20, D:3) a potion of curing (16, -7, D:3) a scroll of identify (17, 2, D:3) a +0 whip (27, -6, D:3) a +0 club (29, -26, D:3) 20 stones (30, 20, D:3) a +0 dagger (unseen) (32, 20, D:3) a +0 short sword (unseen) (37, -22, D:3) a +0 leather armour (37, -21, D:3) a +0 short sword (44, 3, D:3) 17 arrows (48, 17, D:3) a +0 robe (49, -20, D:3) a wand of paralysis (4) (50, -11, D:3) a +0 helmet (50, 15, D:3) a potion of curing (52, 13, D:3) a potion of lignification (58, -20, D:3) a staff of conjuration Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (13, 5, D:4) a potion of curing (14, -3, D:4) a scroll of teleportation (14, 4, D:4) a potion of lignification (19, 6, D:4) 16 arrows (22, 13, D:4) a potion of attraction (24, 5, D:4) a +0 dagger (still there?) a +0 leather armour (still there?) (24, 7, D:4) a scroll of identify (25, 15, D:4) a +0 leather armour (27, -7, D:4) a +0 robe (27, 7, D:4) 26 arrows (28, 5, D:4) a +0 dagger a +0 robe (28, 6, D:4) a +0 short sword (still there?) a +0 chain mail (still there?) (29, 5, D:4) a +0 whip 18 stones a +0 leather armour (30, 5, D:4) a +0 dagger (still there?) a +0 chain mail (still there?) (34, 14, D:4) a scroll of vulnerability (46, -21, D:4) a wand of paralysis (6) Level 5 of the Dungeon (5, 14, D:5) a +0 whip (6, 13, D:5) a +0 club (6, 15, D:5) a +0 spear (10, 22, D:5) a scroll of identify (13, 15, D:5) a +1 hand axe of distortion (14, -13, D:5) 17 sling bullets (15, 47, D:5) a +0 buckler (16, -4, D:5) a +2 helmet (16, 47, D:5) a +0 club a +0 dagger a +0 robe (17, 48, D:5) a +0 trident (18, 24, D:5) a scroll of torment (21, -3, D:5) 20 bolts (24, 16, D:5) 23 stones (24, 37, D:5) a potion of mutation (28, -4, D:5) a +0 hand axe (32, -5, D:5) a +0 ring mail (37, 3, D:5) a +2 ring mail of positive energy (40, -11, D:5) a scroll of identify (42, -8, D:5) a +0 giant club (unseen) Level 6 of the Dungeon [Shop] Conoykadwi's Weapon Emporium a +6 halberd of flaming (392 gold) a +0 club (10 gold) a +2 vorpal hunting sling (142 gold) 16 stones (16 gold) a +0 hunting sling (15 gold) a +0 long sword (35 gold) a +0 spear (30 gold) 21 stones (21 gold) 17 stones (17 gold) a +0 whip (25 gold) [Shop] Gick's Antique Weapon Emporium a +0 hand crossbow (66 gold) a +1 vorpal halberd (247 gold) a +2 executioner's axe of electrocution (703 gold) a +0 dagger (38 gold) a +1 flail of distortion (298 gold) a +0 long sword (66 gold) the +4 dagger "Qukuop" {elec, rElec rC+ MP+9 Int-5} (1033 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (-5). rC: It protects you from cold. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). a +2 trident of protection (307 gold) a +0 morningstar (76 gold) [Shop] Difah's Magic Scroll Boutique (Shop contents are unknown) [Shop] Kakauxe's Antique Armour Shop a +0 leather armour (48 gold) a +0 plate armour (552 gold) a +0 ring mail (96 gold) a +0 leather armour (48 gold) a +0 chain mail (108 gold) a +0 robe (16 gold) a +0 pair of gloves of strength (276 gold) [Shop] Vulyg's Weapon Shoppe a +0 dagger (26 gold) 20 stones (26 gold) a +0 battleaxe (84 gold) a +0 trident (45 gold) a +0 mace (39 gold) a +0 war axe (45 gold) 2 datura-tipped darts (10 gold) a +2 vorpal great sword (282 gold) a +6 giant spiked club (440 gold) (0, 0, D:6) a scroll of fear (13, -2, D:6) a scroll of identify (15, -12, D:6) a +0 flail 5 boomerangs a +0 scale mail a +0 dagger a +0 robe (15, -11, D:6) a +0 whip (16, -12, D:6) a +0 mace a +0 hand axe a +1 ring mail of poison resistance (17, -11, D:6) a +0 giant club (20, -18, D:6) a scroll of noise (21, -33, D:6) a scroll of teleportation (23, -3, D:6) a +0 giant club (24, -35, D:6) a +0 hand axe (25, -33, D:6) a scroll of identify (25, -12, D:6) a +0 short sword (26, -12, D:6) a +0 short sword (26, -11, D:6) a +0 dagger 7 poisoned darts (27, -35, D:6) 18 stones (29, -18, D:6) a +0 dagger a +0 robe (29, -17, D:6) a +0 vampiric falchion a +0 hand axe a +0 chain mail (30, -16, D:6) a +0 glaive a +0 chain mail (31, -17, D:6) a +0 flail a +0 ring mail (35, 3, D:6) a +0 ring mail (38, -18, D:6) a +0 shortbow 23 arrows (38, -1, D:6) a +0 war axe (39, -18, D:6) a +0 giant club (40, -10, D:6) a scroll of immolation (41, -22, D:6) a +0 leather armour (47, -8, D:6) a +0 leather armour (50, -10, D:6) 20 bolts (51, -30, D:6) a wand of flame (13) Level 7 of the Dungeon (0, 0, D:7) a +0 flail (0, 4, D:7) 7 bolts (1, 4, D:7) a +0 hand axe (13, -5, D:7) a +0 shortbow 16 arrows (14, 27, D:7) a +0 club (16, 22, D:7) 20 stones (16, 30, D:7) a +0 trident an orc corpse (16, 31, D:7) a +0 short sword (25, -5, D:7) a wand of paralysis (6) (29, -4, D:7) a potion of heal wounds