Dungeon Sprint DCSS version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 623045416732958032 30 Arandomuser the Skirmisher (level 3, -7/54 HPs) Began as a Hill Orc Fighter on Mar 8, 2022. Mangled by a hell knight ... wielding a +0 halberd of flaming (15 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:03 (116 turns). Arandomuser the Skirmisher (Hill Orc Fighter) Turns: 116, Time: 00:02:04 Health: -7/54 AC: 27 Str: 20 XL: 3 Next: 20% Magic: 3/3 EV: 2 Int: 8 God: Gold: 0 SH: 15 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + F - +14 obsidian axe {vorpal, Mesm Drain Fly SInv} rCold . . . Faith . E - +3 tower shield rNeg . . . Spirit . D - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will +.... NoTele + (no boots) Stlth .......... NoCast + (no amulet) HPRegen 0.18/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, flying, mesmerised, very quick A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe F - the +14 obsidian axe (weapon) {vorpal, Mesm Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Armour b - a +0 scale mail c - a +0 buckler D - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. E - a +3 tower shield (worn) Jewellery t - a ring of flight u - a +6 ring of dexterity v - a +6 ring of dexterity w - a +6 ring of intelligence x - a +6 ring of intelligence y - a +6 ring of strength z - a +6 ring of strength Wands A - a wand of mindburst (7) B - a wand of iceblast (7) C - a wand of acid (7) Scrolls j - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - a scroll of holy word r - 5 scrolls of identify s - 2 scrolls of fear Potions d - 6 potions of might e - 10 potions of curing f - 9 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 2 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance n - a potion of experience Skills: + Level 5.2 Fighting + Level 4.0 Axes + Level 4.9 Armour + Level 4.8 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Message History You block the shadow imp's attack. The hell knight hits you but does no damage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You block the hell knight's attack. The shadow imp hits you but does no damage. You barely miss the hell knight. The hell knight is lightly wounded. You hit the shadow imp. The hell knight hits you with a +0 halberd of flaming! The hell knight burns you. You block the shadow imp's attack. The hell knight hits you with a +0 halberd of flaming! * * * LOW HITPOINT WARNING * * * The hell knight burns you. * * * LOW HITPOINT WARNING * * * You are too berserk! You hit the hell knight. You open a gate to Pandemonium! A demon appears! The hell knight is moderately wounded. You closely miss the shadow imp. You block the hell knight's attack. The shadow imp hits you but does no damage. You block the hell knight's attack. You block the shadow imp's attack. You barely miss the hell knight. The hell knight is moderately wounded. You slash the shadow imp! You kill the shadow imp! You block the hell knight's attack. x2 Your Axes skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You hit the hell knight. The hell knight is moderately wounded. The hell knight hits you but does no damage. Your soul eater hits the hell knight. You slash the hell knight! The hell knight is heavily wounded. You block the hell knight's attack. The hell knight hits you with a +0 halberd of flaming! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.:)).▓.....▓ ▓.....▓.|.).▓ ▓..p..▓.....▓ ▓..@3.▓.....▓ ▓.....▓..©..▓ ▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a hell knight (mesmerising, fast, ally target) and a friendly soul eater (summoned). Vanquished Creatures 3 shadow imps (D) A white imp (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Arandomuser the Hill Orc Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 1 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 1 | D | Found the +10 dark maul {vorpal} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 1 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, Drain} 1 | D | Found the +5 sword of Power {vorpal} 1 | D | Found the +7 mace of Variability {chain chaos} 1 | D | Found the +7 Singing Sword {vorpal, sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 93 | D | Entered arena 2. 93 | D | Found a transporter. 97 | D | Reached skill level 4 in Fighting 97 | D | Reached XP level 2. HP: 28/28 MP: 2/2 105 | D | Entered arena 3. 105 | D | Noticed a hell knight 105 | D | Found a transporter. 109 | D | Reached skill level 5 in Fighting 115 | D | Reached XP level 3. HP: 7/36 MP: 3/3 116 | D | Mangled by a hell knight Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 5 | 5.2 Axes | 3 4 | 4.0 Armour | 4 | 4.9 Shields | 4 | 4.8 Action || total -------------------------++------- Melee: Broad axe || 9 Use: Potion || 2 Armor: Plate armour || 7 Block: Tower shield || 16