Dungeon Sprint DCSS version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 5557639490294631404 0 Arandomuser the Skirmisher (level 1, -9/28 HPs) Began as a Hill Orc Fighter on Mar 9, 2022. Mangled by a merfolk siren ... wielding a +0 trident (14 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:12 (21 turns). Arandomuser the Skirmisher (Hill Orc Fighter) Turns: 21, Time: 00:00:13 Health: -9/28 AC: 6 Str: 18 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 8 God: Gold: 0 SH: 4 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.07/turn (no ring) @: berserking (expiring), very quick A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: + Level 3.6 Fighting + Level 2.6 Axes + Level 3.2 Armour + Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History As you open the door, it creaks loudly! A merfolk siren comes into view. It is wielding a +0 trident. The merfolk siren shouts! Found 243 gold pieces. As you close the door, it creaks loudly! A merfolk siren opens the door. You close the door. A merfolk siren opens the door. You close the door. A merfolk siren opens the door. You close the door. A merfolk siren opens the door. As you close the door, it creaks loudly! A merfolk siren opens the door. You close the door. A merfolk siren opens the door. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren barely misses you. You feel a strong urge to attack something. There is an open door here. You completely miss the merfolk siren. The merfolk siren barely misses you. You closely miss the merfolk siren. The merfolk siren closely misses you. You slash the merfolk siren! The merfolk siren is lightly wounded. The merfolk siren barely misses you. You closely miss the merfolk siren. The merfolk siren is lightly wounded. You block the merfolk siren's attack. You barely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you with a +0 trident! You slash the merfolk siren! The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 trident! You slash the merfolk siren! The merfolk siren is severely wounded. The merfolk siren hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You closely miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren hits you with a +0 trident! Ouch! That really hurt! You die... ## ## ##. .## #..#..# # #.m.# #. #@# #l##.## #+.<.+ #l##.## #. #+# # You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Arandomuser the Hill Orc Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 1 | D | Noticed a wyvern 1 | D | Noticed a wyvern 5 | D | Noticed a merfolk siren 21 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: War axe || 8 Use: Potion || 1 Dodge: Dodged || 4 Block: Buckler || 1