Dungeon Sprint DCSS version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 10505323190337793708 0 Arandomuser the Poker (level 1, -6/16 HPs) Began as a Merfolk Gladiator on Mar 10, 2022. Mangled by Ijyb ... wielding a +4 dagger of electrocution (15 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:08 (9 turns). Arandomuser the Poker (Merfolk Gladiator) Turns: 9, Time: 00:00:08 Health: -6/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 2.1 Fighting + Level 4.4 Polearms + Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, Arandomuser the Merfolk Gladiator. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +4 dagger of electrocution and carrying a wand of mindburst (18). Throw: 3 throwing nets Press: ? - help, Q - select action Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +4 dagger of electrocution, wearing a +0 scale mail and carrying a wand of mindburst (18) (asleep, 98% to hit) You throw a throwing net. The throwing net hits Ijyb. Ijyb is caught in the net! Ijyb shouts! Ijyb struggles against the net. x2 There is an open door here. Ijyb struggles against the net. You hit Ijyb but do no damage. You punch Ijyb, but do no damage. Ijyb zaps a wand. Your mind is blasted! Ijyb struggles against the net. You hit Ijyb. Ijyb is lightly wounded. You hit Ijyb. Ijyb is moderately wounded. Ijyb struggles against the net. The net rips apart, and Ijyb comes free! You hit Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +4 dagger of electrocution. You are electrocuted! Ouch! That really hurt! You die... ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Arandomuser the Merfolk Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 2 | D | Noticed Ijyb 9 | D | Mangled by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Trident || 4 Punch || 1 Throw: Throwing net || 1