Dungeon Sprint DCSS version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 8564957621941561502 6 Arandomuser the Poker (level 1, -4/19 HPs) Began as a Merfolk Monk on Mar 17, 2022. Slain by an ogre ... wielding a +0 giant club (18 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:33 (26 turns). Arandomuser the Poker (Merfolk Monk) Turns: 26, Time: 00:00:34 Health: -4/19 AC: 2 Str: 11 XL: 1 Next: 90% Magic: 1/1 EV: 14 Int: 9 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 4.0 Fighting + Level 5.4 Polearms + Level 4.8 Dodging + Level 2.3 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the bat. The bat is heavily wounded. The bat hits you but does no damage. You hit the bat. The bat is severely wounded. The bat hits you but does no damage. You hit the bat. You kill the bat! Your Polearms skill increases to level 5! You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! You hit the rat. You kill the rat! Things that are here: a rat corpse; a jackal corpse You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! Your Fighting skill increases to level 4! As you open the door, it creaks loudly! A bat skeleton, 2 ogres and 2 orcs come into view. The orc shouts! x2 You hit the ogre. You punch the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...'†...@Oo.OZo+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 ogres, 2 orcs and a bat skeleton. Vanquished Creatures A bat (D) An endoplasm (D) A hobgoblin (D) A jackal (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Arandomuser the Merfolk Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 12 | D | Reached skill level 5 in Polearms 25 | D | Noticed an ogre 25 | D | Noticed an ogre 26 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Polearms | 5 | 5.4 Fighting | 4 | 4.0 Dodging | | 4.8 Stealth | | 2.3 Action || total -------------------------++------- Melee: Spear || 16 Punch || 1 Armor: Robe || 5 Dodge: Dodged || 5