Dungeon Sprint DCSS version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 2088128358185969375 0 Arandomuser the Ogre Mage (level 1, -2/16 HPs) Began as an Ogre Hedge Wizard on Mar 22, 2022. Slain by a gnoll ... wielding a +0 spear (6 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:05 (20 turns). Arandomuser the Ogre Mage (Ogre Hedge Wizard) Turns: 20, Time: 00:00:06 Health: -2/16 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 5/5 EV: 9 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 1.7 Dodging + Level 1.4 Stealth + Level 3.6 Spellcasting + Level 0.8 Conjurations + Level 0.8 Summonings + Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 21% 2 Call Imp Summ 5% N/A 21% 2 Conjure Flame Conj/Fire 4% 6-21 43% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, Arandomuser the Ogre Hedge Wizard. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. Aiming: Magic Dart (safe; 13% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - you Okay, then. Okay, then. You open the door. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! There is an open door to the Storerooms (Easy) here. You hit the gnoll. The gnoll is lightly wounded. The gnoll completely misses you. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 spear. You hit the gnoll. The gnoll is moderately wounded. The gnoll misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You die... ##########++ #........... + #......#..#. #####.##........... ......g@........... ##+#####......#..#. #........... ####'#####++ #.......# #.......# #.......# #...<...# #.......# You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Arandomuser the Ogre Hedge Wizard began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 5/5 20 | D | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_3, iron_vault_1, final_vault] Action || total -------------------------++------- Melee: Dagger || 8 Dodge: Dodged || 4