Dungeon Sprint DCSS version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 1359758439326552154 9 Arandomuser85 the Conjurer (level 2, -2/20 HPs) Began as a Draconian Conjurer on Nov 18, 2022. Killed from afar by an oklob sapling (22 damage) ... with a splash of acid ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:30 (118 turns). Arandomuser85 the Conjurer (Draconian Conjurer) Turns: 118, Time: 00:00:30 Health: -2/20 AC: 4 Str: 9 XL: 2 Next: 6% Magic: 3/5 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - 2 potions of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 0.2 Unarmed Combat + Level 2.2 Spellcasting + Level 5.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D exclusion: oklob sapling Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You kill the river rat! Your Dodging skill increases to level 2! Your Stealth skill increases to level 2! Your Conjurations skill increases to level 5! You have reached level 2! You closely miss the rat. The rat bites you but does no damage. You barely miss the rat. You barely miss the rat. You tail-slap the rat. You kill the rat! There is an open door here. You feel a strong urge to attack something. b - 2 potions of curing (gained 1) You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. Magic restored. You start resting. HP restored. You aren't carrying any wearable armour. Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You open the door. An oklob sapling comes into view. Marking area around an oklob sapling as unsafe for travelling. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - oklob sapling Aim: an oklob sapling (dormant, 100% to hit) The searing ray hits the oklob sapling. The oklob sapling is lightly damaged. (Press . to maintain the ray.) The oklob sapling spits acid at you. The splash of acid hits you!! Ouch! That really hurt! You die... ############ #<..P#....@# #PP..'.....'.# #PPPP#.....#P# ############## You could see an oklob sapling. Vanquished Creatures A river rat (D) A rat (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Arandomuser85 the Draconian Conjurer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 14 | D | Reached skill level 5 in Conjurations 14 | D | Reached XP level 2. HP: 20/20 MP: 0/5 115 | D | Learned a level 2 spell: Searing Ray 117 | D | Noticed an oklob sapling 118 | D | Killed from afar by an oklob sapling Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Conjurations | 5 | 5.4 Unarmed Combat | | 0.2 Spellcasting | | 2.2 Action || total -------------------------++------- Melee: Unarmed || 8 Tailslap || 1 Cast: Magic Dart || 3 Searing Ray || 1 Use: Potion || 1 Armor: Skin || 1 Dodge: Dodged || 2