Dungeon Crawl Stone Soup version 0.33-a0-788-gb9f7a0f2ca (webtiles) character file. Game seed: 14025946357143581818 39 Arcanamedies the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Jan 25, 2025. Killed from afar by Terence (8 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:08:13 (1337 turns). Arcanamedies the Conjurer (Deep Elf Conjurer) Turns: 1337, Time: 00:08:14 Health: -4/19 AC: 3 Str: 4 XL: 3 Next: 28% Magic: 6/10 EV: 11 Int: 24 God: Gold: 36 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . b - +7 staff of the Meek {protect, meekguard} rCold . . . [offhand occupied] rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons b - the +7 staff of the Meek (weapon) {protect, meekguard} (You found it on level 2 of the Dungeon) Armour a - a +1 robe (worn) Scrolls d - a scroll of enchant armour Potions c - a potion of enlightenment {unknown} f - a potion of attraction Skills: + Level 2.5 Dodging + Level 2.7 Stealth + Level 3.5 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Terence, wielding a +0 short sword, wearing a +0 chain mail, quivering stones and carrying a wand of flame (moderately wounded, wandering, hasn't noticed you, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword, wearing a +0 chain mail, quivering stones and carrying a wand of flame (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword, wearing a +0 chain mail, quivering stones and carrying a wand of flame (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence throws a stone. The stone misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword, wearing a +0 chain mail, quivering stones and carrying a wand of flame (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword, wearing a +0 chain mail, quivering stones and carrying a wand of flame (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Terence zaps a wand. The puff of flame hits you! You die... Terence says, "Finally, peace and quiet." .... # ##. .. #. . #<.. #..#.##..#.##. ... # #....##....## ... #.#.##..#.# ..# .# #..##.#..##.# ## .# ###....##....# .. ### #..##.#..##.#..# ..### #..#.##..#.##..# #...#####....##.@.!# .. ###.....#.##..#.##..# ## ....#..#..##.#..##.#..# ###....##....##....# @... ####...##.#..##.#..##.#.. # ##...#.##..#.##..#.##.. # ##................>...# # #..#.[................# # #.#..##....#..........# You could see Terence. Vanquished Creatures A dart slug (D:2) 3 ball pythons 8 endoplasms 3 giant cockroaches 2 goblins (D:2) 7 hobgoblins A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arcanamedies the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 217 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 258 | D:1 | Reached skill level 5 in Conjurations 1063 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1094 | D:2 | Noticed Terence 1195 | D:2 | Found the +7 staff of the Meek {protect, meekguard} 1208 | D:2 | Got the +7 staff of the Meek {protect, meekguard} 1337 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic, minmay_misc_feat_diagonals D:2: layout_rooms, grunt_decor_fettered, nicolae_eternal_life, chequers_serial_rivers_room_a, chequers_serial_rivers_small_b, amcnicky_mini_pool_small, minmay_misc_feat_hallway, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.5 Stealth | | 2.7 Spellcasting | | 3.5 Action || total ---------------------------++------- Melee: Quarterstaff || 2 Cast: Magic Dart || 74 Use: Potion || 5 Scroll || 3 Armour: Robe || 16 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1336 | 1230 | 106 | 248 | 801 | 2 | 668.0 | Dungeon | 1336 | 1230 | 106 | 248 | 801 | 2 | 668.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 969 daAuts D:2: 367 daAuts