Dungeon Crawl Stone Soup version 0.33-a0-853-g30d10493ae (webtiles) character file. Game seed: 4773057377265420113 337 Archimonde the Poker (level 6, -4/47 HPs) Began as a Coglin Gladiator on Feb 11, 2025. Splashed by a jelly's acid (5 damage) ... on level 4 of the Dungeon. The game lasted 00:02:59 (2260 turns). Archimonde the Poker (Coglin Gladiator) Turns: 2260, Time: 00:02:59 Health: -4/47 AC: 0 Str: 17 XL: 6 Next: 54% Magic: 6/6 EV: 12 Int: 7 God: Gold: 132 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . a - +0 trident {Consuela} rCold . . . l - +0 spear {Miranda} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . m - +2 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: corroded, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) {Consuela} l - a +0 spear (offhand) {Miranda} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) m - a +2 cloak (worn) Scrolls f - a scroll of vulnerability {unknown} h - 6 scrolls of teleportation {unknown} i - 3 scrolls of identify {unknown} j - a scroll of fear {unknown} k - a scroll of blinking {unknown} p - a scroll of noise {unknown} q - a scroll of torment {unknown} Potions g - 3 potions of curing {unknown} n - a potion of haste {unknown} o - a potion of enlightenment {unknown} Skills: + Level 3.2 Fighting * Level 4.3 Polearms + Level 2.9 Throwing + Level 2.0 Armour + Level 3.5 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 63% 2 Sigil of Binding Hex 0% N/A 86% 3 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You completely miss the jelly with your +0 trident. The jelly hits you. You are splashed with acid! You puncture the jelly with your +0 trident! Your graspers burn! The jelly is severely wounded. You hit the jelly with your +0 spear. Your graspers burn! The jelly closely misses you. You hit the jelly but do no damage. The acid corrodes you! Your graspers burn! The jelly is almost dead. You hit the jelly but do no damage. Your graspers burn! The jelly closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jelly but do no damage. Your graspers burn! The jelly is almost dead. You hit the jelly but do no damage. Your graspers burn! * * * LOW HITPOINT WARNING * * * The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! * * * LOW HITPOINT WARNING * * * You hit the jelly but do no damage. Your graspers burn! You die... ... #.# #.# #.# ## #.# #.# ##.##.# ##.## ###...#.#########...#### .......................+ ##...#.########....#### ## #.# #.#.## #@# #.### #J# #.# ... #.# #...# #.# #...# #.# ##.## #.# #.# #.# #.# ... You could see a jelly. Vanquished Creatures Sigmund (D:3) A bombardier beetle (D:3) Jessica (D:3) Robin (D:2) 2 adders A ribbon worm (D:3) 3 dart slugs An orc (D:3) 2 endoplasms (D:3) A giant cockroach (D:2) 13 goblins 8 hobgoblins 12 jackals 7 kobolds 2 quokkas 6 ball pythons 5 bats 4 frilled lizards 4 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Archimonde the Coglin Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 88 | D:1 | Reached XP level 2. HP: 8/22 MP: 2/2 194 | D:1 | Reached skill level 3 in Polearms 479 | D:1 | Reached XP level 3. HP: 25/27 MP: 3/3 846 | D:2 | Noticed Robin 853 | D:2 | Killed Robin 856 | D:2 | Reached skill level 1 in Armour 860 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1472 | D:3 | Noticed Sigmund 1489 | D:3 | Killed Sigmund 1490 | D:3 | Reached skill level 4 in Polearms 1490 | D:3 | Reached XP level 5. HP: 33/41 MP: 5/5 1490 | D:3 | Reached XP level 6. HP: 38/47 MP: 6/6 1692 | D:3 | Noticed Jessica 1699 | D:3 | Killed Jessica 1827 | D:3 | Found a burning altar of Makhleb. 2259 | D:4 | HP: 1/47 [acid (9)] 2260 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_ring, serial_bayou, serial_bayou_lagoon_a, serial_bayou_shore_a, serial_bayou_pond_c, serial_bayou_pond_c, serial_bayou_lagoon_b D:2: layout_rooms, uniq_robin D:3: layout_loops_corners, mainiacjoe_overflow_small_starburst, grunt_decor_one_mirror, uniq_sigmund, uniq_jessica D:4: layout_loops_corners, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Polearms | 3 4 | 4.3 Throwing | 2 | 2.9 Dodging | 3 | 3.5 Armour | 1 2 | 2.0 Fighting | 3 | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 77 | 77 || 154 Dagger | 34 | || 34 Spear | 18 | 83 || 101 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 27 | 19 || 46 Dodge: Dodged | 27 | 31 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2303 | 2227 | 76 | 0 | 1808 | 4 | 575.8 | Dungeon | 2303 | 2227 | 76 | 0 | 1808 | 4 | 575.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 935 daAuts D:1: 774 daAuts D:2: 555 daAuts D:4: 38 daAuts