Dungeon Crawl Stone Soup version 0.33-a0-998-ged98ad6427 (webtiles) character file. Game seed: 10386921215273876277 26 Archimonde the Shooter (level 2, -3/19 HPs) Began as a Poltergeist Hunter on Feb 23, 2025. Slain by Terence ... wielding a +2 mace of protection (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:03 (492 turns). Archimonde the Shooter (Poltergeist Hunter) Turns: 492, Time: 00:02:05 Health: -3/19 AC: 1 Str: 7 XL: 2 Next: 89% Magic: 2/2 EV: 12 Int: 11 God: Gold: 92 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . a - +0 shortbow rCold + . . [offhand occupied] rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 cloak (haunted) Scrolls c - a scroll of butterflies e - 2 scrolls of identify {unknown} Potions d - 2 potions of curing {unknown} f - a potion of heal wounds {unknown} g - a potion of resistance {unknown} h - a potion of might {unknown} Skills: + Level 2.1 Fighting * Level 3.6 Ranged Weapons + Level 2.5 Dodging * Level 2.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. You shoot an arrow. The arrow hits Terence. Terence is heavily wounded. Terence screams, "Where's your power now?!" Terence hits you with a +2 mace of protection. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits Terence but does no damage. Terence is heavily wounded. Terence completely misses you. Terence hits you with a +2 mace of protection. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. You shoot an arrow. The arrow hits Terence! Terence is almost dead. Terence closely misses you. You shoot an arrow. The arrow closely misses Terence. Terence closely misses you. You shoot an arrow. The arrow hits Terence but does no damage. Terence is almost dead. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you with a +2 mace of protection. You die... Terence says, "Finally, peace and quiet." #..##.##.##.###### #........##...# ....##.#######.# ##. #. #.# . .. #.# #.. #.# #. #.# ##.#..#######.# ......@@......# ......######### ##?#. # You could see Terence. Vanquished Creatures 2 ball pythons 3 bats (D:1) 2 endoplasms (D:1) 2 giant cockroaches 4 goblins (D:1) 3 kobolds (D:1) 4 quokkas (D:1) A frilled lizard (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Archimonde the Poltergeist Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 67 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 479 | D:2 | Noticed Terence 492 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_rooms, minmay_pentomino_s2 D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.6 Fighting | 2 | 2.1 Ranged Weapons | | 3.6 Dodging | | 2.5 Action || total ---------------------------++------- Fire: Shortbow || 54 Armour: Skin || 6 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 504 | 491 | 13 | 0 | 388 | 2 | 252.0 | Dungeon | 504 | 491 | 13 | 0 | 388 | 2 | 252.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 408 daAuts D:2: 96 daAuts