Dungeon Crawl Stone Soup version 0.32-b1-36-g01caadce97 (webtiles) character file. Game seed: 15553137700135541022 321408 Archog the Eclecticist (level 19, -6/160 HPs) Began as a Demigod Air Elementalist on Aug 28, 2024. Mangled by Ugraf's ghost (24 damage) ... on level 2 of the Elven Halls on Aug 29, 2024. The game lasted 04:11:39 (50853 turns). Archog the Eclecticist (Demigod Air Elementalist) Turns: 50853, Time: 04:11:39 Health: -6/160 AC: 17 Str: 22 XL: 19 Next: 84% Magic: 43/44 EV: 17 Int: 32 God: Gold: 2225 SH: 0 Dex: 27 Spells: 9/48 levels left rFire + + . a - +11 demon trident "Juimy" {vamp, rF+ Int+2 Dex+3} rCold + . . (no shield) rNeg . . . A - +3 leather armour {Will+} rPois + R - +1 helmet of Fortitude {rPois rC+} rElec . i - +2 cloak rCorr + x - +2 pair of gloves SInv + U - +1 pair of boots of the Stallion {rF- rCorr Str+5 SInv} Will ++... j - amulet of Xengilaana {Rampage Regen+ Str-4 Int+5 Stlth+} Stlth ++++ E - ring of Polytheism {+Blink rPois rF++ SInv Stlth-} HPRegen 1.26/turn H - +6 ring of dexterity MPRegen 0.29/turn %: rampage @: swift, about to teleport, very quick A: high MP 1, forlorn, divine attributes }: 2/15 runes: decaying, gossamer a: Evoke Blink You were on level 2 of the Elven Halls. You visited 7 branches of the dungeon, and saw 33 of its levels. You also visited: Sewer and Ice Cave. You collected 5327 gold pieces. You spent 3102 gold pieces at shops. Inventory: Hand Weapons a - the +11 demon trident "Juimy" (weapon) {vamp, rF+ Int+2 Dex+3} (You acquired it on level 4 of the Lair of Beasts) Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. b - the +11 arbalest "Zebatitu" {holy, Will+ Dex+2} (You took it off a centaur warrior on level 10 of the Dungeon) Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. d - the +8 pair of quick blades "Gyre" and "Gimble" {protect} (You found it on level 2 of the Elven Halls) v - a +2 quick blade of flaming w - the +2 quarterstaff of Domination {flame, rN+ Will++} (You found it on level 4 of the Lair of Beasts) rN+: It protects you from negative energy. Will++: It greatly increases your willpower. y - a +5 vampiric eveningstar Missiles r - 52 poisoned darts (quivered) C - 5 javelins N - 22 boomerangs O - 4 curare-tipped darts Armour i - a +2 cloak (worn) l - a +0 kite shield of reflection x - a +2 pair of gloves (worn) A - a +3 leather armour of willpower (worn) R - the +1 helmet of Fortitude (worn) {rPois rC+} (You found it on level 4 of the Spider Nest) rC+: It protects you from cold. rPois: It protects you from poison. U - the +1 pair of boots of the Stallion (worn) {rF- rCorr Str+5 SInv} (You found it on level 10 of the Dungeon) Str+5: It affects your strength (+5). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Jewellery j - the amulet of Xengilaana (around neck) {Rampage Regen+ Str-4 Int+5 Stlth+} (You bought it in a shop on level 1 of the Elven Halls) [amulet of regeneration] Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. E - the ring of Polytheism (left hand) {+Blink rPois rF++ SInv Stlth-} (You bought it in a shop on level 1 of the Elven Halls) [ring of see invisible] rF++: It greatly protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible. +Blink: It lets you blink. Stlth-: It makes you less stealthy. F - the ring of the Genius {Fly rF+ rC+ Str+3} (You bought it in a shop on level 1 of the Elven Halls) [ring of flight] Str+3: It affects your strength (+3). rF+: It protects you from fire. rC+: It protects you from cold. Fly: It grants you flight. H - a +6 ring of dexterity (right hand) Wands g - a wand of warping (34) Q - a wand of quicksilver (15) S - a wand of digging (2) Scrolls e - 5 scrolls of fog k - 4 scrolls of teleportation o - 3 scrolls of fear q - 4 scrolls of enchant weapon t - 2 scrolls of revelation u - 2 scrolls of blinking z - 6 scrolls of immolation K - 3 scrolls of poison M - 5 scrolls of butterflies Potions c - 2 potions of curing f - 3 potions of resistance h - 7 potions of might m - 7 potions of haste n - 3 potions of enlightenment p - 3 potions of cancellation s - 2 potions of berserk rage G - 5 potions of ambrosia L - 2 potions of magic V - 5 potions of brilliance X - 4 potions of invisibility Miscellaneous B - a condenser vane Skills: + Level 11.8 Fighting + Level 0.4 Short Blades + Level 0.5(6.2) Axes + Level 1.4(1.5) Maces & Flails + Level 9.7 Polearms + Level 11.9 Ranged Weapons + Level 5.9 Throwing + Level 5.6 Armour + Level 6.5 Dodging + Level 5.3 Stealth - Level 2.0 Shields + Level 15.3 Spellcasting + Level 8.6 Conjurations + Level 0.7 Hexes - Level 7.0 Summonings - Level 8.4 Translocations + Level 14.6 Air Magic + Level 1.5 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Airstrike Air 43% 2d(7-23) 1% 4 c - Freezing Cloud Conj/Ice/Air 32% 6-21 2% 5 d - Dimensional Bullseye Hex/Tloc 26% N/A 3% 4 e - Vhi's Electric Charg Tloc/Air 100% N/A 1% 4 p - Maxwell's Portable P Tloc 67% (3-9)d7 1% 3 s - Shock Conj/Air 100% 1d9 1% 1 v - Mercury Vapours Alch/Air 100% N/A 1% 2 C - Call Canine Familiar Summ 62% N/A 1% 3 D - Static Discharge Conj/Air 100% 3-8/arc 1% 2 I - Iskenderun's Mystic Conj/Tloc 68% 2d14 (+2d71% 4 S - Summon Lightning Spi Summ/Air 76% 3d10 1% 4 W - Swiftness Air 87% N/A 0% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Soul Splinter Necr 96% N/A 1% 1 Lesser Beckoning Tloc 100% N/A 1% 2 Teleport Other Tloc 67% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Cigotuvi's Putrefaction Necr/Air 63% N/A 1% 4 Ensorcelled Hibernation Hex/Ice 52% N/A 2% 2 Grave Claw Necr 48% 2d10 3% 2 Flame Wave Conj/Fire 51% 2d13 3% 4 Fulminant Prism Conj/Alch 25% 3d13 3% 4 Confusing Touch Hex 29% N/A 4% 3 Sigil of Binding Hex 29% N/A 4% 3 Martyr's Knell Necr/Summ 46% N/A 4% 4 Inner Flame Hex/Fire 26% N/A 5% 3 Passwall Erth 24% N/A 6% 3 Vampiric Draining Necr 24% 2d7 6% 3 Gell's Gavotte Tloc 33% 2d(26-39) 10% 6 Dispel Undead Necr 24% 3d12 21% 4 Leda's Liquefaction Alch/Erth 12% N/A 21% 4 Petrify Alch/Erth 24% N/A 21% 4 Sticky Flame Fire/Alch 24% 2d6 21% 4 Metabolic Englaciation Hex/Ice 13% N/A 43% 5 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:8 Swamp (4/4) Lair:3 Spider (4/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:12 Elf (2/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 Sewer (visited) IceCv (visited) Shops: D:15 : Orc:2 :((( Elf:1 ==:! Portals: Abyss: Lair:5 Trove: D:13 (give 2 scrolls of acquirement) Annotations: Swamp:1 porcineBro77's ghost, journeyman DsWn Elf:2 3 runed translucent doors, Ugraf's ghost, adept TrFi Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Unknown command. Casting: Freezing Cloud (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the deep elf master archer!! You kill the deep elf master archer! The mystic blast hits Ugraf's ghost!! Ugraf's ghost is moderately damaged. Ugraf's ghost is knocked back by the mystic blast. Ugraf's ghost slams into the rock wall. Ugraf's ghost is moderately damaged. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you! Unknown command. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Ugraf's ghost hits you!!! * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. Ugraf's ghost whispers, "Everlasting silence awaits you..." Ugraf's ghost hits you. * * * LOW HITPOINT WARNING * * * Unknown command. You hit Ugraf's ghost but do no damage. Ugraf's ghost is moderately damaged. Your lightning spire shoots out a bolt of lightning at Ugraf's ghost! The bolt of electricity hits Ugraf's ghost!! The merfolk javelineer is engulfed in freezing vapours. The merfolk javelineer hits you from afar with a +1 spear of freezing. * * * LOW HITPOINT WARNING * * * The merfolk javelineer freezes you. * * * LOW HITPOINT WARNING * * * Ugraf's ghost hits you!! * * * LOW HITPOINT WARNING * * * You feel better. You feel less invigorated. Your lightning spire disappears in a puff of smoke! The merfolk javelineer is engulfed in freezing vapours. The merfolk javelineer barely misses you. Ugraf's ghost hits you!! You die... #.####.......## ##...## ..###......)..###.....## ....'.........'........## ....#.........#.........## .....#.......#...........# ....###.....##...........# ...## ##.................# #.## ##.#####.........## ##### #.# #.@......## #...#####.#####W#.../.## .......##.##.