Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 11495149662084439139 0 Archog the Vexing (level 1, 16/16 HPs) Began as an Oni Enchanter on Sept 18, 2024. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). Archog the Vexing (Oni Enchanter) Turns: 1, Time: 00:00:04 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 8 Int: 16 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Skills: + Level 0.8 Short Blades + Level 1.7 Dodging + Level 2.1 Stealth + Level 2.4 Spellcasting + Level 2.6 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Confusing Touch Hex 10% N/A 21% 3 Tukima's Dance Hex 10% N/A 21% 3 Dazzling Flash Hex/Fire 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Welcome, Archog the Oni Enchanter. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a robe. Found a staircase leading out of the dungeon. You have escaped! .# .# .. . .# . . . .. .# . #. .. ... .#.#.## .. .. .#...#.# #.#.....# #...[.# #.@.# #...#.#...# ...#. .#. .#... . .. .# .. .. . .. .# .## .. .. .# #. .. . .# . . .# .. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Archog the Oni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_lined_2, infiniplex_forest_end_2, infiniplex_forest_lined_2, infiniplex_forest_corner_2, infiniplex_forest_clump_curved, infiniplex_forest_end_3, serial_bayou_pond_c, minmay_pentomino_o4