Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 15945750529807330414 35 Archog the Gusty (level 3, -2/26 HPs) Began as a Demigod Air Elementalist on Sept 19, 2024. Slain by Terence ... wielding a +2 short sword of flaming (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:29 (1214 turns). Archog the Gusty (Demigod Air Elementalist) Turns: 1214, Time: 00:04:30 Health: -2/26 AC: 3 Str: 13 XL: 3 Next: 2% Magic: 2/8 EV: 11 Int: 17 God: Gold: 59 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . s - staff of conjuration rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Missiles l - 2 poisoned darts (quivered) Armour a - a +0 robe (worn) g - a +0 pair of gloves (worn) Magical Staves s - a staff of conjuration (weapon) Jewellery m - a ring of protection from fire Scrolls d - a scroll of fear {unknown} i - a scroll of fog {unknown} j - a scroll of poison {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} e - a potion of brilliance {unknown} f - 2 potions of curing {unknown} h - a potion of degeneration {unknown} k - 2 potions of ambrosia {unknown} Skills: + Level 2.0 Dodging + Level 1.9 Stealth + Level 2.2 Spellcasting + Level 1.0 Conjurations + Level 3.3 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Shock Conj/Air 52% 1d6 8% 1 D - Static Discharge Conj/Air 26% 3-5/arc 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 13% N/A 14% 3 Airstrike Air 6% 2d(1-17) 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: Terence, wielding a +2 short sword of flaming and wearing a +0 chain mail (lightly wounded, 77% to hit) You feel a surge of power! The zap hits Terence. Terence is heavily wounded. The zap hits Terence. Terence is heavily wounded. Terence hits you with a +2 short sword of flaming. Terence burns you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 short sword of flaming and wearing a +0 chain mail (heavily wounded, 77% to hit) You feel a surge of power! The zap misses Terence. The zap hits Terence. Terence is severely wounded. Terence hits you with a +2 short sword of flaming. Terence burns you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 short sword of flaming and wearing a +0 chain mail (severely wounded, 77% to hit) You feel a surge of power! The zap misses Terence. The zap hits Terence. Terence is severely wounded. Terence hits you with a +2 short sword of flaming. Terence burns you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 short sword of flaming and wearing a +0 chain mail (severely wounded, 77% to hit) You feel a surge of power! The zap hits Terence but does no damage. Terence is severely wounded. The zap hits Terence. Terence is almost dead. Terence hits you with a +2 short sword of flaming! * * * LOW HITPOINT WARNING * * * Terence burns you. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ######## ########......# #....#...####.# #.#.#...##.# ##@.......#.# #.@.......#.# #.###..##[#.# #.........#.# ..############.# +........'.....>......# #........#####)######## #........# ###.# #........# #...# #........# #.### You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) A bat (D:1) 3 endoplasms 4 giant cockroaches (D:1) 2 goblins (D:2) 3 jackals (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Archog the Demigod Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 328 | D:1 | Reached skill level 3 in Air Magic 369 | D:1 | Reached skill level 1 in Conjurations 413 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/7 822 | D:1 | Learned a level 2 spell: Static Discharge 1103 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/8 1205 | D:2 | Noticed Terence 1214 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_rooms, hellmonk_ecumenical_altar_defaced_shrine, eino_curves_03, kennysheep_boxes D:2: layout_basic, minmay_fountain_box, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 3 | 3.3 Conjurations | 1 | 1.0 Spellcasting | 2 | 2.2 Dodging | 2 | 2.0 Stealth | | 1.9 Action || total ---------------------------++------- Melee: Short sword || 22 Cast: Shock || 50 Armour: Robe || 25 Dodge: Dodged || 24