Dungeon Crawl Stone Soup version 0.31.0-36-g616b6255a0 (webtiles) character file. Game seed: 8416135382313148051 43 Archog the Digger (level 3, 3/21 HPs) Began as an Octopode Earth Elementalist on Mar 4, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:03:45 (986 turns). Archog the Digger (Octopode Earth Elementalist) Turns: 986, Time: 00:03:46 Health: 3/21 AC: 1 Str: 9 XL: 3 Next: 58% Magic: 5/6 EV: 12 Int: 17 God: Gold: 59 SH: 4 Dex: 12 Spells: 5/6 levels left rFire . . . a - +0 short sword rCold . . . k - +0 buckler rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: brilliant, lethally poisoned (3 -> 0), hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) b - a +0 sling Missiles f - 3 poisoned darts (quivered) i - 6 boomerangs Armour k - a +0 buckler (worn) Wands m - a wand of charming (6) Scrolls d - a scroll of enchant weapon {unknown} e - a scroll of fog {unknown} h - a scroll of revelation {unknown} l - a scroll of identify {unknown} Potions c - a potion of magic Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 2.5 Dodging + Level 3.1 Stealth * Level 1.1 Shields + Level 2.4 Spellcasting + Level 1.0 Conjurations + Level 3.2 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Sandblast Erth 38% 2d10 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 19% N/A 22% 3 Stone Arrow Conj/Erth 26% 3d8 34% 3 Brom's Barrelling Bould Conj/Erth 13% 2d4 75% 4 Petrify Alch/Erth 11% N/A 82% 4 Summon Blazeheart Golem Fire/Summ 3% N/A 95% 4 Orb of Destruction Conj 4% 9d5 100% 7 Spellforged Servitor Conj/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You block the endoplasm's attack. You hit the endoplasm. You squeeze the endoplasm, but do no damage. The endoplasm is almost dead. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm closely misses you. Casting: Sandblast (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 98% to hit) The blast of sand hits the endoplasm. You kill the endoplasm! The adder barely misses you. Unknown command. You hit the adder. Your grab misses the adder. The adder is lightly wounded. The adder bites you. You barely miss the adder. Your grab misses the adder. You squeeze the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder closely misses you. Unknown command. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.≈~≈.....~ #..~.♣.≈†≈~ ## #...≈.....~ #. #..≈#~~~#~~ ####.########.~.#~≈~#.♣ #..........##.#.#≈.≈).~ ..#...).####..#####.## #....#.#.####.......... .... #@#...##..######## .. #S###.....# .K. #.)..## .###.###..# .. .. #..# ## ###..# #....# #.##.# ... .# You could see an adder and a kobold. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:2) A giant cockroach (D:1) 5 goblins 5 hobgoblins 3 jackals (D:1) A quokka (D:2) 4 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 4 kobolds 3 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Archog the Octopode Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 109 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 598 | D:1 | Reached XP level 3. HP: 19/21 MP: 4/6 964 | D:2 | Reached skill level 1 in Shields 986 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic D:2: layout_basic, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_marsh, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, basic_altar, minmay_quantized Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.1 Shields | 1 | 1.1 Fighting | | 0.2 Short Blades | | 0.2 Dodging | | 2.5 Spellcasting | | 2.4 Conjurations | | 1.0 Earth Magic | | 3.2 Action || total ---------------------------++------- Melee: Dagger || 41 Constrict || 16 Tentacles || 11 Punch || 1 Short sword || 21 Cast: Sandblast || 13 Use: Potion || 2 Stab: Sleeping || 6 Armour: Skin || 19 Dodge: Dodged || 28 Block: Buckler || 5