Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 323834342339539496 61 Arctor the Grave Robber (level 3, -10/24 HPs) Began as a Vampire Necromancer on Feb 17, 2022. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:02:08 (1927 turns). Arctor the Grave Robber (Vampire Necromancer) Turns: 1927, Time: 00:02:11 Health: -10/24 AC: 2 Str: 7 XL: 3 Next: 83% Magic: 2/6 EV: 12 Int: 19 God: Gold: 69 SH: 0 Dex: 14 Spells: 5/7 levels left rFire . . . SeeInvis + f - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn (no ring) @: mighty, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Missiles c - 4 throwing nets Armour a - a +0 robe (worn) Scrolls b - 4 scrolls of identify {unknown} g - 2 scrolls of blinking {unknown} i - a scroll of amnesia {unknown} j - a scroll of teleportation {unknown} k - a scroll of fear {unknown} Potions d - a potion of haste {unknown} e - 3 potions of might h - 2 potions of heal wounds {unknown} Skills: + Level 2.4 Dodging + Level 3.5 Stealth + Level 2.5 Spellcasting + Level 5.4 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 92% 1d8 1% 1 b - Animate Skeleton Necr 46% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 23% 2d7 5% 3 Animate Dead Necr 11% N/A 17% 4 Agony Necr 23% N/A 43% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (chance to affect: 81%) The orc priest writhes in agony! The orc priest closely misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (heavily wounded, chance to affect: 81%) The orc priest writhes in agony! The orc priest closely misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (almost dead, chance to affect: 81%) The orc priest barely resists. The orc priest hits you with a +0 dagger. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (almost dead, chance to affect: 81%) The orc priest barely resists. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You barely miss the orc priest. The orc priest is almost dead. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. The orc hits you but does no damage. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ...####### #### #.......###<.# #######@.#...## ##oo....# ####....### ##.....### #.....## #####...#.# #......##.# #.........# #...o...### You could see an orc priest and an orc. Vanquished Creatures 3 adders (D:2) A worm (D:2) 4 ball pythons 2 bats 4 endoplasms A giant cockroach (D:2) 4 goblins 3 hobgoblins A kobold (D:2) 2 quokkas (D:1) A frilled lizard (D:2) 2 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 228 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 818 | D:1 | Learned a level 1 spell: Animate Skeleton 1152 | D:2 | Reached skill level 5 in Necromancy 1240 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1240 | D:2 | Reached XP level 3. HP: 21/24 MP: 2/6 1345 | D:2 | Found a faded altar of an unknown god. 1927 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring D:2: layout_basic, hellmonk_ecumenical_altar_heavens_door, minmay_tromino_i2 D:3: layout_rooms, gammafunk_ghost_nasty_kobolds, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.4 Dodging | | 2.4 Stealth | | 3.5 Spellcasting | | 2.5 Action || total -------------------------++------- Melee: Unarmed || 2 Dagger || 5 Punch || 1 Bite || 1 Cast: Pain || 63 Abil: Exsanguinate || 1 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 11