Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 4715727572403043995 22 Arctor the Grave Robber (level 2, 0/19 HPs) Began as a Vampire Necromancer on Feb 17, 2022. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (919 turns). Arctor the Grave Robber (Vampire Necromancer) Turns: 919, Time: 00:01:12 Health: 0/19 AC: 2 Str: 7 XL: 2 Next: 68% Magic: 3/5 EV: 12 Int: 17 God: Gold: 59 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis + d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated, healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking {unknown} c - 2 scrolls of teleportation {unknown} e - 2 scrolls of fog {unknown} f - a scroll of fear {unknown} g - 2 scrolls of identify {unknown} Skills: + Level 0.3 Short Blades + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.3 Spellcasting + Level 5.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 76% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 38% N/A 2% 1 Vampiric Draining Necr 19% 2d7 7% 3 Sting Tmut/Pois 4% 1d3 19% 1 Animate Dead Necr 9% N/A 24% 4 Poisonous Vapours Pois/Air 2% N/A 28% 2 Dazzling Flash Conj/Hex 2% N/A 50% 3 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 88% 4 Olgreb's Toxic Radiance Pois 1% N/A 88% 4 Agony Necr 19% N/A 54% 5 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History The hobgoblin hits you. The endoplasm barely misses you. There are monsters nearby! You barely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. The endoplasm freezes you. You are frozen. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 89%) The endoplasm writhes in agony. The hobgoblin closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. You begin bloodletting. You continue bloodletting. The hobgoblin barely misses you. The endoplasm barely misses you. You continue bloodletting. The hobgoblin hits you. Keep bloodletting? [Y]es or [N]o only, please. Keep bloodletting? [Y]es or [N]o only, please. Keep bloodletting? You stop emptying yourself of blood. * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, chance to affect: 89%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin barely misses you. The endoplasm freezes you. You are frozen. You die... #..# ?..# . #... .#.# #.# # ... #...# #.# # #.. ...# #.# # #.. ##..# #.# # #..##...# #.# # #.#.#.# #.# # ##Jg#.#######.###### ##@................ #..#.###.....###### #.#.........#.#### .......##........... #.#.#######..#........ # #. #..###.##### # #..# #.# ##..# #.# #...# #.. You could see an endoplasm and a hobgoblin. Vanquished Creatures 5 endoplasms (D:1) 4 goblins (D:1) 2 kobolds (D:1) 4 quokkas (D:1) A frilled lizard (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 139 | D:1 | Found a faded altar of an unknown god. 196 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/5 737 | D:1 | Reached skill level 5 in Necromancy 919 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_rooms, serial_glass, glass_columns_a, glass_columns_b, basic_ecumenical_altar, skrybe_limestone_x D:2: layout_loops_ring, ebering_dispersal_statue_hall, kennysheep_small_spiral Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.0 Short Blades | | 0.3 Dodging | | 2.2 Stealth | | 3.0 Spellcasting | | 2.3 Action || total -------------------------++------- Melee: Unarmed || 2 Dagger || 37 Bite || 2 Cast: Pain || 19 Abil: Exsanguinate || 1 Stab: Sleeping || 3 Armor: Robe || 8 Dodge: Dodged || 29