Arctor Level 1 of the Dungeon (0, 0, D:1) a +0 long sword (10, 17, D:1) 17 stones (12, 14, D:1) a +0 whip 5 stones (17, -1, D:1) a +0 club (23, 17, D:1) a +0 dagger (33, 1, D:1) a +0 club (35, 4, D:1) a +0 club (42, 4, D:1) a scroll of enchant weapon (47, 18, D:1) a +0 mace Level 2 of the Dungeon [Shop] Sicem's Assorted Antiques a +0 scale mail (112 gold) a wand of digging (3) (392 gold) a potion of curing (84 gold) a scroll of noise (28 gold) a +0 robe (19 gold) a piece from Xom's chessboard (15/15) (560 gold) a +5 vorpal spear (882 gold) a +0 pair of gloves of stealth (322 gold) a lightning rod (4/4) (840 gold) a +0 trident (98 gold) [Shop] Henoexusm's Assorted Antiques a +0 hunting sling (34 gold) a +3 short sword of electrocution (563 gold) a potion of brilliance (92 gold) a condenser vane (920 gold) a scroll of fear (80 gold) a +2 flail of protection (372 gold) a +0 chain mail (103 gold) a scroll of enchant armour (172 gold) [Shop] Regedd's Jewellery Shoppe the ring of Trepidation {rCorr Int+3 Dex+4} (583 gold) [ring of resist corrosion] Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. a +4 ring of protection (504 gold) a ring of magical power (280 gold) the amulet of the Shining One's Envy {Acrobat rF+} (616 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. rF: It protects you from fire. a +4 ring of protection (504 gold) an amulet of faith (560 gold) a ring of see invisible (210 gold) an amulet of magic regeneration (420 gold) a ring of see invisible (210 gold) an amulet of faith (560 gold) [Shop] Keonavis's Jewellery Boutique the ring "Pacsynel" {Ice Stlth+} (487 gold) [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. Stlth: It makes you more stealthy. an amulet of guardian spirit (420 gold) the ring of Truth {rPois Will+ rCorr Int+2} (574 gold) [ring of resist corrosion] Int: It affects your intelligence (+2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a ring of fire (350 gold) a ring of flight (245 gold) an amulet of faith (560 gold) a ring of poison resistance (280 gold) a ring of flight (245 gold) a +4 ring of evasion (504 gold) [Shop] Iweemo Bibe's Antique Weapon Shop a +0 long sword (115 gold) a +1 vampiric hand axe (528 gold) a +3 vorpal hand axe (709 gold) a +4 hunting sling of flaming (815 gold) the +10 whip of the Tiger {vamp, rF+ SInv} (2498 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It protects you from fire. SInv: It lets you see invisible. a +0 whip (82 gold) a +0 rapier of flaming (303 gold) a +5 short sword of protection (1009 gold) a +0 hunting sling (49 gold) the +4 fustibalus of Responsibility {venom, rElec MP-9 Dex+2} (1254 gold) Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). (0, 0, D:2) a hobgoblin skeleton (0, 23, D:2) an adder corpse (4, 14, D:2) a hobgoblin skeleton (10, -19, D:2) a +0 dagger (10, -5, D:2) a +5 club a +0 robe (21, -7, D:2) a +0 short sword 5 stones (37, -12, D:2) 3 javelins Level 3 of the Dungeon [Shop] Vuexeofe's Magic Scroll Boutique a scroll of magic mapping (35 gold) a scroll of enchant weapon (75 gold) a scroll of brand weapon (200 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) (0, 0, D:3) a +0 club a goblin corpse