Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 6862847434177441501 31 Arctor the Grave Robber (level 3, 0/24 HPs) Began as a Vampire Necromancer on Feb 17, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:47 (1197 turns). Arctor the Grave Robber (Vampire Necromancer) Turns: 1197, Time: 00:02:48 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 7% Magic: 3/6 EV: 12 Int: 19 God: Gold: 33 SH: 0 Dex: 14 Spells: 5/7 levels left rFire + + . SeeInvis + f - +0 short sword (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.28/turn d - ring "Boitig" {Wiz rF++} MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -2), healing quickly, invisible A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons f - a +0 short sword of speed (weapon) Armour a - a +0 robe (worn) Jewellery d - the ring "Boitig" (left hand) {Wiz rF++} (You acquired it on level 1 of the Dungeon) [ring of wizardry] It improves your spell success rate. rF: It greatly protects you from fire. Scrolls c - a scroll of teleportation e - a scroll of torment {unknown} Skills: + Level 2.2 Dodging + Level 3.1 Stealth + Level 2.5 Spellcasting + Level 5.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 84% 1d8 1% 1 b - Animate Skeleton Necr 42% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 21% 2d7 2% 3 Animate Dead Necr 10% N/A 9% 4 Agony Necr 21% N/A 22% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You can now turn into a vampire bat when bloodless. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is nothing nearby to animate! A worm comes into view. The worm closely misses you. The worm bites you! * * * LOW HITPOINT WARNING * * * Found a mace. A dart slug comes into view. An adder comes into view. The adder barely misses you. A bat comes into view. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! Found 20 bolts. * * * LOW HITPOINT WARNING * * * You feel sick. Casting: Animate Skeleton (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to affect: 85%) The adder writhes in agony. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder barely misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to affect: 85%) The adder writhes in agony. * * * LOW HITPOINT WARNING * * * You feel sick. The adder completely misses you. The adder bites you but does no damage. It was a potion of invisibility. You fade into invisibility! You die... .....#g## ##..#.# ..∩..#..# #..#.# ....)#S.# ##.#.# # #...#.g.#### #g..# b### .###.......###..g##....# ...g............w....... .#)........###...##....# .#.........# #.#S## ...# .#.........#...#@.# #.# #####.######..)#S.# # # #.# #......# # #.# #########.. # #.# #.......##.# #####.###.......# .. ................# #.# ................# (# ................# You could see a worm, 2 gnolls and 2 adders. Vanquished Creatures A gnoll (D:2) 5 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 4 jackals (D:1) 3 bats (D:1) A frilled lizard (D:1) 3 kobolds A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 428 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 780 | D:1 | Reached skill level 5 in Necromancy 947 | D:1 | Identified a scroll of acquirement 947 | D:1 | Acquired the ring "Boitig" {Wiz rF++} 1058 | D:1 | Learned a level 1 spell: Animate Skeleton 1108 | D:2 | Found Kiopi's One-of-a-Kind Rings. 1169 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1169 | D:2 | Reached XP level 3. HP: 10/24 MP: 2/6 1196 | D:2 | HP: 1/24 [poisoned by an adder] 1197 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_loops_ring D:2: layout_basic, hex_medium, nicolae_shop_unique_rings, roderic_roman_lattice Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.0 Dodging | | 2.2 Stealth | | 3.1 Spellcasting | | 2.5 Action || total -------------------------++------- Melee: Unarmed || 42 Bite || 4 Short sword || 3 Cast: Pain || 34 Use: Scroll || 3 Potion || 1 Stab: Sleeping || 1 Armor: Robe || 9 Dodge: Dodged || 37