Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 17532325136805884254 60 Arctor the Grave Robber (level 3, -1/24 HPs) Began as a Vampire Necromancer on Feb 19, 2022. Shot with a stone by a goblin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (2074 turns). Arctor the Grave Robber (Vampire Necromancer) Turns: 2074, Time: 00:02:08 Health: -1/24 AC: 2 Str: 7 XL: 3 Next: 82% Magic: 6/6 EV: 12 Int: 19 God: Gold: 81 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . SeeInvis + g - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of acquirement {unknown} c - a scroll of immolation {unknown} d - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions e - a potion of invisibility {unknown} f - a potion of mutation {unknown} Skills: + Level 0.1 Fighting + Level 2.5 Dodging + Level 4.0 Stealth + Level 0.6 Unarmed Combat + Level 2.5 Spellcasting + Level 4.9 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 84% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 42% N/A 1% 1 Vampiric Draining Necr 21% 2d7 6% 3 Beastly Appendage Tmut 4% N/A 16% 1 Animate Dead Necr 10% N/A 21% 4 Wereblood Tmut 2% N/A 24% 2 Spider Form Tmut/Pois 2% N/A 43% 3 Agony Necr 21% N/A 50% 5 Summon Lightning Spire Summ/Air 2% N/A 85% 4 Storm Form Tmut/Air 1% N/A 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Dithmenos Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You now have 81 gold pieces (gained 11). No target in view! Found 14 arrows. No target in view! You open the door. Sigmund, a ball python and a goblin come into view. Found a fizzy orange potion. The ball python hisses angrily. Sigmund shouts! The ball python barely misses you. The ball python misses you. Sigmund mumbles some strange words. Sigmund flickers and vanishes for a moment. There is an open door here. There are monsters nearby! The goblin shouts! You hit the ball python. You bite the ball python. You kill the ball python! An endoplasm comes into view. The goblin unwields a +0 club. The goblin wields a +0 hunting sling. The goblin shoots a stone. The stone hits you but does no damage. There are monsters nearby! The goblin shoots a stone. The stone hits you. You see here a ball python corpse. There are monsters nearby! You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * The goblin shoots a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * There is an open door here. There is a stone staircase leading down here. There's a creature in the doorway! You hit the endoplasm. You kill the endoplasm! The goblin shoots a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * The goblin shoots a stone. The stone hits you. You die... #.# ######.#### #.# #......# #.# #......# #####.# #......# .†....# #......# ####### . #......# ####### (..#####......# ......# ........#####+### ....... .......@'g@.....# ......# .#..<...##......# ......# #......# ......# ......# #......# ..!...# ......# #......# ......# ####### ######## ..##### # ..# ### ..# ..## You could see Sigmund (invisible) and a goblin. Vanquished Creatures An adder (D:2) 2 worms (D:2) 7 endoplasms 2 giant cockroaches 4 goblins 4 hobgoblins 4 quokkas 4 ball pythons 2 bats (D:1) 2 frilled lizards 7 kobolds 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 238 | D:1 | Reached XP level 2. HP: 7/19 MP: 3/5 298 | D:1 | Noticed a floating eye 300 | D:1 | Found a faded altar of an unknown god. 301 | D:1 | Noticed a shining eye 301 | D:1 | Noticed an eye of devastation 301 | D:1 | Noticed a floating eye 1164 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1164 | D:1 | Reached XP level 3. HP: 16/24 MP: 4/6 1363 | D:2 | Found a shadowy altar of Dithmenos. 2066 | D:2 | Noticed Sigmund 2074 | D:2 | Shot with a stone by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_loops_cross, hellmonk_ecumenical_altar_watching_god D:2: layout_basic, basic_altar, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 4 | 4.0 Fighting | | 0.1 Dodging | | 2.5 Unarmed Combat | | 0.6 Spellcasting | | 2.5 Necromancy | | 4.9 Action || total -------------------------++------- Melee: Unarmed || 53 Bite || 9 Punch || 1 Short sword || 16 Cast: Pain || 75 Abil: Exsanguinate || 1 Stab: Sleeping || 4 Armor: Robe || 15 Dodge: Dodged || 55