Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 18111581884131585491 51 Arctor the Grave Robber (level 3, -6/24 HPs) Began as a Vampire Necromancer on Feb 20, 2022. Mangled by Terence (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:17 (1389 turns). Arctor the Grave Robber (Vampire Necromancer) Turns: 1389, Time: 00:01:18 Health: -6/24 AC: 2 Str: 7 XL: 3 Next: 57% Magic: 2/6 EV: 13 Int: 19 God: Gold: 65 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . SeeInvis + c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth +++....... (no amulet) HPRegen 0.28/turn f - ring of willpower MPRegen 0.10/turn (no ring) @: mighty, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery f - a ring of willpower (left hand) Scrolls b - 4 scrolls of teleportation {unknown} e - 2 scrolls of identify {unknown} g - a scroll of noise {unknown} Skills: + Level 2.9 Dodging + Level 4.0 Stealth + Level 2.5 Spellcasting + Level 4.8 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 80% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 40% N/A 2% 1 Vampiric Draining Necr 20% 2d7 7% 3 Animate Dead Necr 10% N/A 22% 4 Agony Necr 20% N/A 52% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, chance to affect: 84%) Terence writhes in agony. Terence hits you with a +0 flail! Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, chance to affect: 84%) Terence writhes in agony. Terence drinks a potion. Terence is healed! No previous command to re-do. No previous command to re-do. No previous command to re-do. No previous command to re-do. No previous command to re-do. No previous command to re-do. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, chance to affect: 84%) Terence barely resists. Terence barely misses you. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, chance to affect: 84%) Terence writhes in agony. Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Terence says, "Rest in peace." It was a potion of might. You feel very mighty all of a sudden. Terence barely misses you. You puncture Terence! Terence is almost dead. Terence hits you with a +0 flail! You die... ########.# ### #.@......# #.. #@######.# ♣.♣ #.....##.# ♣♣♣.♣ ########## #......#.###♣♣P♣.P #........# #†###..#.#^♣♣P♣.P♣ #........# #.# #..#.#.♣♣P...♣ #........######.# #..#.#....P.♣♣ #.............#.###..#...♣♣♣♣♣♣# #.......>....................... ######.#.####.#####........#.### You could see Terence. Vanquished Creatures 3 adders (D:2) A dart slug (D:2) An endoplasm (D:1) 5 goblins A hobgoblin (D:1) A kobold (D:1) 5 ball pythons 3 bats (D:1) 2 frilled lizards A rat (D:2) 23 creatures vanquished. Vanquished Creatures (others) 2 plants (D:2) 2 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 275 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/5 996 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 996 | D:2 | Reached XP level 3. HP: 8/24 MP: 1/6 1375 | D:2 | Noticed Terence 1384 | D:2 | HP: 1/24 [Terence (12)] 1389 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic D:2: layout_basic, serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_lined_ring, infiniplex_forest_end_2, infiniplex_forest_end_2, infiniplex_forest_corner_2, infiniplex_forest_side_room, infiniplex_forest_end_double, infiniplex_forest_corner_1, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 4 | 4.0 Dodging | | 2.9 Spellcasting | | 2.5 Necromancy | | 4.8 Action || total -------------------------++------- Melee: Dagger || 28 Unarmed || 3 Bite || 4 Punch || 1 Cast: Pain || 40 Use: Potion || 1 Stab: Sleeping || 3 Armor: Robe || 6 Dodge: Dodged || 44