Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 15053379230954970307 38 Arctor the Grave Robber (level 3, 0/24 HPs) Began as a Vampire Necromancer on Feb 20, 2022. Slain by Terence (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:48 (1303 turns). Arctor the Grave Robber (Vampire Necromancer) Turns: 1303, Time: 00:01:50 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 25% Magic: 4/6 EV: 12 Int: 19 God: Gold: 52 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Missiles d - 26 arrows e - 5 poisoned darts Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking {unknown} Potions c - a potion of magic {unknown} f - a potion of lignification {unknown} Skills: + Level 2.8 Dodging + Level 3.8 Stealth + Level 2.4 Spellcasting + Level 4.7 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 80% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 40% N/A 2% 1 Vampiric Draining Necr 20% 2d7 7% 3 Animate Dead Necr 10% N/A 22% 4 Agony Necr 20% N/A 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You open the door. Terence the Incautious comes into view. He is wielding a +1 vorpal flail. Terence is nearby! Terence is nearby! There is an open door here. Terence is nearby! Terence shouts! Terence is nearby! You hit Terence but do no damage. Terence barely misses you. Terence is nearby! Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 vorpal flail and wearing a +0 scale mail (chance to affect: 84%) Terence barely resists. Terence hits you with a +1 vorpal flail! There is an open door here. There's nothing to close nearby. There is a faded altar of an unknown god here. You open the door. Terence closely misses you. There is an open door here. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 vorpal flail and wearing a +0 scale mail (chance to affect: 84%) Terence writhes in agony! Terence hits you with a +1 vorpal flail. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 vorpal flail and wearing a +0 scale mail (moderately wounded, chance to affect: 84%) Terence writhes in agony. Terence hits you with a +1 vorpal flail! You die... #.......# ##. #.#.# #.......# ##.+### ###'..# #.##.##.###..#..###..#....# #.#...#.##...#...8...##.### #.#..........##.....## .# #####.#...#.##....#.._.8# .. ......##.##.###..##.....## ### ....#.......####.#.......# ###.#...........@#..###..## ###.####.#######.@### ###'# .##.####.### ###.######.# .##.##.....# ...........# .##.##.....# ##.#.##.#### ....##.....# #....##.# ..####..)..## #..#.##.# #.####.....##.##..#.##.# .....########..........# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms 6 goblins 2 hobgoblins (D:1) 3 jackals (D:2) 4 ball pythons (D:1) 3 bats (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 227 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 976 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 976 | D:2 | Reached XP level 3. HP: 20/24 MP: 1/6 1248 | D:2 | Found a faded altar of an unknown god. 1286 | D:2 | Noticed Terence 1303 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_loops_ring D:2: layout_loops_cross, hellmonk_ecumenical_altar_slurped_away, uniq_terence Action || total -------------------------++------- Melee: Unarmed || 24 Bite || 4 Punch || 2 Cast: Pain || 49 Abil: Exsanguinate || 2 Stab: Sleeping || 1 Armor: Robe || 9 Dodge: Dodged || 44