Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 6125189502382309371 29 Arctor the Grave Robber (level 3, 0/24 HPs) Began as a Vampire Necromancer on Feb 22, 2022. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:13 (1154 turns). Arctor the Grave Robber (Vampire Necromancer) Turns: 1154, Time: 00:01:15 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 3/6 EV: 12 Int: 19 God: Gold: 68 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis + b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -7), very slightly contaminated, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) g - a +2 dagger of venom Armour a - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} f - a scroll of torment {unknown} Potions c - a potion of berserk rage {unknown} d - a potion of heal wounds {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 2.7 Dodging + Level 3.6 Stealth + Level 2.3 Spellcasting + Level 4.7 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 80% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 40% N/A 2% 1 Vampiric Draining Necr 20% 2d7 7% 3 Animate Dead Necr 10% N/A 24% 4 Agony Necr 20% N/A 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You are poisoned. The adder poisons you! You miss the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You are too injured to fight recklessly! Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (heavily wounded, chance to affect: 84%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The adder barely misses you. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, chance to affect: 84%) The adder writhes in agony. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to affect: 84%) The adder writhes in agony. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ..##<# #.##.######## #.##......... #.#####.##..######. .....#.#...##.. #............ #.#.#.#.#.... #.###..........## #..S@.#.#.#.#.## ####..........# #..#.#.#.#.# #............ #..#.#.#.#.#. ##.........# ####.....# .... You could see an adder. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 3 bats (D:1) 5 endoplasms (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) A quokka (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 215 | D:1 | Reached XP level 2. HP: 11/19 MP: 1/5 879 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 879 | D:1 | Reached XP level 3. HP: 23/24 MP: 4/6 1154 | D:2 | HP: 1/24 [poisoned by an adder] 1154 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_ring D:2: layout_loops_corners, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_of_opportunity_a, co_window_paths_a, co_window_cross_1, co_window_of_opportunity_c, co_window_paths_c, co_window_broadway_b, co_window_unsneaky_path_b, co_window_4corner_a, co_window_4corner_b, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_c, basic_altar Action || total -------------------------++------- Melee: Short sword || 29 Unarmed || 3 Bite || 2 Cast: Pain || 35 Armor: Robe || 4 Dodge: Dodged || 42