Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 18401833192464715848 25 Arctor the Grave Robber (level 2, 0/19 HPs) Began as a Vampire Necromancer on Feb 24, 2022. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:53 (1071 turns). Arctor the Grave Robber (Vampire Necromancer) Turns: 1071, Time: 00:01:54 Health: 0/19 AC: 2 Str: 7 XL: 2 Next: 82% Magic: 1/5 EV: 12 Int: 17 God: Gold: 26 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis + d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) @: mighty, healing quickly A: alive, fangs 3, see invisible, vampiric 1, no potion heal 1 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) h - a +1 hunting sling of flaming Armour a - a +0 robe (worn) Jewellery f - an amulet of reflection Scrolls b - 2 scrolls of identify {unknown} Potions g - a potion of ambrosia {unknown} i - a potion of attraction {unknown} Skills: + Level 0.1 Fighting + Level 0.0 Short Blades + Level 2.6 Dodging + Level 3.7 Stealth + Level 2.3 Spellcasting + Level 4.6 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 68% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 34% N/A 2% 1 Vampiric Draining Necr 17% 2d7 9% 3 Animate Dead Necr 8% N/A 26% 4 Agony Necr 17% N/A 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Potions are less effective at restoring your health. Message History The worm bites you! * * * LOW HITPOINT WARNING * * * The adder hisses angrily. Found a leather armour. The adder barely misses you. The adder misses you. A rat comes into view. The adder bites you. You are poisoned. The adder poisons you! You feel sick. You feel sick. You barely miss the rat. You feel sick. The adder bites you but does no damage. The rat closely misses you. You hit the rat. The rat is moderately wounded. You feel sick. You are no longer poisoned. The adder bites you but does no damage. The adder barely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The rat barely misses you. The rat misses you. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (chance to affect: 81%) The adder writhes in agony. The adder barely misses you. The rat closely misses you. The adder closely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. Your system partially rejects the healing effects of potions. The adder closely misses you. The rat bites you but does no damage. Okay, then. It was a potion of might. You feel very mighty all of a sudden. The adder bites you. You die... ##.# .... ##..####### .... ##......#.. .##..#.....###......... ..#..#.....#.......... .......#.##......$##.# .......#.#........##.# ......(..##.#...#...<# ...............S@..#### ...............r..#.....# .........................# .............w.#.......... ..........##.....>........ .......................... .............#.#.......... #...#..#.................. .......#.###............ You could see a worm, an adder and a rat. Vanquished Creatures 2 dart slugs (D:1) 3 ball pythons An endoplasm (D:1) A goblin (D:1) 4 hobgoblins A bat (D:1) 4 kobolds (D:1) 5 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 304 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/5 431 | D:1 | Found a faded altar of an unknown god. 1070 | D:2 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 1071 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, serial_glass, glass_columns_c, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_a, ebering_ecumenical_altar_hall D:2: layout_rooms, serial_bayou_ford_a, minmay_strange_pillars Action || total -------------------------++------- Melee: Dagger || 20 Punch || 1 Cast: Pain || 39 Use: Potion || 3 Stab: Sleeping || 3 Armor: Robe || 9 Dodge: Dodged || 25