Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 944751778577587581 23 Arctor the Grave Robber (level 2, 0/28 HPs) Began as a Vampire Necromancer on Feb 24, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:04 (676 turns). Arctor the Grave Robber (Vampire Necromancer) Turns: 676, Time: 00:01:04 Health: 0/28 AC: 21 Str: 7 XL: 2 Next: 75% Magic: 3/5 EV: 2 Int: 17 God: Gold: 58 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis + b - +2 short sword (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.29/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -2), tree-form, healing quickly A: stationary, stasis, torment immunity, boosted hp, alive, (fangs 3), see invisible, vampiric 1 a: Exsanguinate You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons b - a +2 short sword of venom (weapon) Armour a - a +0 robe (melded) Jewellery d - an amulet of regeneration Skills: + Level 2.6 Dodging + Level 3.6 Stealth + Level 2.3 Spellcasting + Level 4.6 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 68% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 34% N/A 2% 1 Vampiric Draining Necr 17% 2d7 9% 3 Animate Dead Necr 8% N/A 28% 4 Agony Necr 17% N/A 61% 5 Iskenderun's Battlesphe Conj 1% 2d6 99% 5 Iron Shot Conj/Erth 0% 9d1 100% 6 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. Your natural rate of healing is accelerated. ((You have razor-sharp teeth.)) You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History The adder is severely wounded. You feel sick. The adder completely misses you. The adder bites you. You are lethally poisoned! The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (severely wounded, very poisoned, chance to affect: 81%) The adder writhes in agony. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (chance to affect: 87%) The dart slug writhes in agony. * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. You hit the dart slug. The dart slug is poisoned. The dart slug is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You hit the dart slug. The dart slug looks as sick as possible! Your punch misses the dart slug. The dart slug is almost dead. You die... ## #.. ##+ ..# .... .. )(# .......#### ..# ...#....# #.# ..w#..# #.# #.#.#.#♣.###.# #.....w)...#.# ........#.###.# ............#.# ............#.# .....#........# ##.###.####...# #. #.#......# # #.#.##...# You could see a dart slug (extremely poisoned). Vanquished Creatures An adder (D:2) An orc (D:2) 2 bats (D:1) 2 endoplasms 3 hobgoblins A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 198 | D:1 | Found a faded altar of an unknown god. 308 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 675 | D:2 | HP: 1/28 [poisoned by an adder] 676 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic, hellmonk_ecumenical_altar_leap_of_faith, minmay_tromino_v4_b D:2: layout_basic, serial_shops, nicolae_shop_overgrown_old_shop, uniq_terence Action || total -------------------------++------- Melee: Unarmed || 8 Short sword || 21 Bite || 1 Cast: Pain || 9 Abil: Exsanguinate || 1 Use: Potion || 1 Stab: Sleeping || 2 Armor: Robe || 6 Dodge: Dodged || 25