Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 13668038647267780845 6 Arctor the Grave Robber (level 1, -1/13 HPs) Began as a Vampire Necromancer on Mar 10, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:57 (168 turns). Arctor the Grave Robber (Vampire Necromancer) Turns: 168, Time: 00:00:58 Health: -1/13 AC: 2 Str: 6 (7) XL: 1 Next: 75% Magic: 1/3 EV: 12 Int: 16 (17) God: Gold: 3 SH: 0 Dex: 11 (14) Spells: 3/4 levels left rFire . . . SeeInvis + b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 2.3 Dodging + Level 3.2 Stealth + Level 2.0 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 30% N/A 3% 1 Vampiric Draining Necr 15% 2d7 10% 3 Animate Dead Necr 7% N/A 32% 4 Agony Necr 15% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History A nearby plant withers and dies. The jackal bites the plant. The plant begins to die. The jackal misses you. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Okay, then. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The jackal bites the plant. The jackal barely misses you. The jackal bites the plant. The plant begins to die. The jackal bites the plant. The jackal bites you. The jackal bites the plant. The plant begins to die. The jackal bites the plant. The ball python bites the plant. The plant begins to die. The ball python grabs the plant. The ball python constricts the plant. The endoplasm hits the plant. The plant begins to die. The giant cockroach bites the plant. The plant begins to die. The goblin hits the plant with a +0 club. The ball python loses its grip on the plant. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 85%) The jackal barely resists. A nearby plant withers and dies. The giant cockroach bites the plant. The jackal bites the plant. The plant begins to die. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm hits the plant. The goblin completely misses the plant. The ball python bites the plant. The ball python grabs the plant. The ball python constricts the plant. The jackal bites the plant. The ball python loses its grip on the plant. The jackal bites the plant. The plant begins to die. The jackal bites you. You die... ############### #.....†.......######### #...(PPPPPPPP.PPPPPPPP# #....PPPPPP.....PPPPPP# #....PPPP..PPPPP).PPPP# #####PPP.PPP...PPP.PPP# #PPP.PP.PPP.PP.PPP# ####PP.PP.PP.PP.PP.PP# #...PP@P.PP.P.PP.P.PP# ##..PPhP.P.PPP.P.P.PP# #..PPhP.PP.P.PP.P.PP# ###PPSPP.PP.PP.PP.PP# ####PPP.PP.PPP.PP.PPP# ....PPhBPPP...PPP.PPP# .....P.P.g.PPPPP..PPPP## .$....P..PJ..<..PPPPPP.. ........PPP.....PPPPPP.. You could see an endoplasm, 3 jackals, a giant cockroach, a goblin and a ball python. Vanquished Creatures A bat (D:2) An endoplasm (D:1) A hobgoblin (D:2) A jackal (D:1) A kobold (D:1) 5 creatures vanquished. Vanquished Creatures (others) 15 plants (D:1) 15 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 168 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_rooms, minmay_misc_feat_rows, minmay_tromino_i2 D:2: layout_loops_ring, serial_shops, shop Action || total -------------------------++------- Melee: Dagger || 10 Bite || 1 Cast: Pain || 8 Use: Potion || 1 Armor: Robe || 8 Dodge: Dodged || 24