Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 17579983586574501090 46 Arctor the Grave Robber (level 3, -4/20 HPs) Began as a Vampire Necromancer on Mar 12, 2022. Slain by a hobgoblin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:28 (1719 turns). Arctor the Grave Robber (Vampire Necromancer) Turns: 1719, Time: 00:01:28 Health: -4/20 AC: 2 Str: 7 XL: 3 Next: 46% Magic: 1/6 EV: 12 Int: 19 God: Gold: 79 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis + c - +0 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated, bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles g - 4 poisoned darts h - a throwing net Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant weapon {unknown} e - 2 scrolls of identify {unknown} Potions f - a potion of mutation {unknown} Skills: + Level 1.1 Fighting + Level 2.7 Dodging + Level 3.7 Stealth + Level 2.3 Spellcasting + Level 4.7 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 80% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 40% N/A 2% 1 Vampiric Draining Necr 20% 2d7 7% 3 Animate Dead Necr 10% N/A 24% 4 Agony Necr 20% N/A 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The jackal bites you. The jackal closely misses you. You hit the hobgoblin but do no damage. The jackal misses you. The hobgoblin hits you. You barely miss the hobgoblin. The jackal barely misses you. The hobgoblin misses you. You hit the hobgoblin but do no damage. You bite the hobgoblin. You draw the hobgoblin's blood! You feel better. The hobgoblin is moderately wounded. The jackal bites you. The hobgoblin hits you. The jackal barely misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The jackal barely misses you. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The jackal barely misses you. The hobgoblin hits you but does no damage. The jackal closely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The jackal barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. You bite the hobgoblin. You draw the hobgoblin's blood! You feel better. The hobgoblin is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wearing a +0 robe (severely wounded, chance to affect: 89%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... ##≈.....♣≈≈..... .....≈.≈...♣.... ≈.≈..≈.≈...... .## ♣...:.♣...#.# ..# ##♣≈♣)≈.≈≈≈≈.#.# #.## #....≈†.g..#.#.####..#### #..≈≈.♣≈.....#.#≈≈≈.≈.≈≈## #.≈..♣..≈..###h≈.≈.≈≈.≈≈.##### #...≈≈..≈≈≈.g@.###♣.≈≈..≈....# ............###≈.♣...≈≈≈.....# ............# #≈..≈.≈........# ............###≈.♣.....≈.....# ...............##....≈≈.....# ...........###..≈≈..♣.##....# ..........# #.....♣..##....# ......≈..# ##...♣.≈..#..... #.####≈.≈# ##......##..... You could see a jackal and a hobgoblin. Vanquished Creatures An adder (D:2) 2 worms (D:2) 3 endoplasms 2 giant cockroaches 2 goblins (D:1) 3 hobgoblins 5 jackals 2 ball pythons (D:2) A bat (D:1) 3 frilled lizards 2 kobolds (D:1) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 279 | D:1 | Found a faded altar of an unknown god. 304 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/5 1391 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1391 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/6 1436 | D:2 | Reached skill level 1 in Fighting 1719 | D:2 | HP: 1/20 [jackal (2)] 1719 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_rooms, chequers_ecumenical_altar_grove D:2: minmay_roachtagon, layout_basic, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, chequers_serial_rivers_marsh, minmay_crystal_room Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.1 Dodging | | 2.7 Stealth | | 3.7 Spellcasting | | 2.3 Necromancy | | 4.7 Action || total -------------------------++------- Melee: Dagger || 84 Bite || 12 Cast: Pain || 40 Abil: Exsanguinate || 1 Use: Potion || 1 Stab: Sleeping || 3 Distracted || 1 Armor: Robe || 20 Dodge: Dodged || 89