Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 14452601130015893219 20 Arctor the Grave Robber (level 2, -4/14 HPs) Began as a Vampire Necromancer on Mar 12, 2022. Slain by Terence ... wielding a +2 falchion of holy wrath (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:49 (1025 turns). Arctor the Grave Robber (Vampire Necromancer) Turns: 1025, Time: 00:01:51 Health: -4/14 AC: 5 Str: 7 XL: 2 Next: 58% Magic: 5/5 EV: 12 Int: 17 God: Gold: 73 SH: 3 Dex: 14 Spells: 3/5 levels left rFire . . . SeeInvis + h - +1 dagger (venom) rCold + + . Faith . i - +0 buckler rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . c - +0 helmet rElec . Harm . b - +0 cloak rCorr . Rampage . f - +0 pair of gloves Will ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1, [frail 1] a: Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons e - a +0 short sword g - a +0 dagger h - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) b - a +0 cloak (worn) c - a +0 helmet (worn) f - a +0 pair of gloves (worn) i - a +0 buckler (worn) Potions d - a potion of mutation {unknown} Skills: + Level 0.6 Fighting + Level 0.1 Short Blades + Level 2.5 Dodging + Level 3.4 Stealth + Level 0.0 Shields + Level 2.2 Spellcasting + Level 4.5 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 68% 1d7 4% 1 b - Animate Skeleton Necr 34% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 17% 2d7 12% 3 Beastly Appendage Tmut 2% N/A 26% 1 Wereblood Tmut 1% N/A 36% 2 Spider Form Tmut/Pois 1% N/A 61% 3 Animate Dead Necr 8% N/A 36% 4 Agony Necr 17% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. [You are frail. (-10% HP)] Message History No target in view! A bat comes into view. The bat moves out of view. No target in view! A bat is nearby! A bat is nearby! The bat closely misses you. Terence the Incautious comes into view. He is wielding a +2 falchion of holy wrath. The bat hits you but does no damage. You hit the bat. The bat is poisoned. The bat is severely wounded. The bat hits you but does no damage. There are monsters nearby! You hit the bat. You kill the bat! Terence is nearby! A quokka comes into view. You see here a bat corpse. Found the Volume of Illusion. Terence shouts! The quokka closely misses you. You hit the quokka. The quokka is poisoned. The quokka is moderately wounded. The quokka closely misses you. You hit the quokka. The quokka looks as sick as possible! The quokka is heavily wounded. The quokka bites you. Terence hits you with a +2 falchion of holy wrath. You convulse. * * * LOW HITPOINT WARNING * * * Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You closely miss the quokka. The quokka is almost dead. You kill the quokka! Terence bares his teeth. Terence hits you with a +2 falchion of holy wrath! Ouch! That really hurt! You die... ######.# .# #.# .# #.# # # .# #.# .#: .# #.# ### #.# .# #.# #.. ... ## #.# #.# #.# # #.# #.# #†#.# #####.## #.# #@#.## #......# #.# #.@..# ##...#.#####.###....### ...............†......+ ##...#######.###....### .......# #........# ##.###.# #####.....# ##.###.# #.##.## #......# #.# ## You could see Terence. Vanquished Creatures 5 bats 3 endoplasms A giant cockroach (D:1) 2 goblins A hobgoblin (D:2) 2 quokkas 2 ball pythons A kobold (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 263 | D:1 | Reached XP level 2. HP: 10/18 MP: 0/5 347 | D:1 | Learned a level 1 spell: Animate Skeleton 655 | D:1 | Found a faded altar of an unknown god. 1016 | D:2 | Noticed Terence 1025 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_rooms, chequers_ecumenical_altar_lobes D:2: layout_loops_corners, uniq_crazy_yiuf_cottage, uniq_terence Action || total -------------------------++------- Melee: Unarmed || 6 Bite || 3 Dagger || 11 Short sword || 5 Cast: Pain || 18 Abil: Revivify || 2 Exsanguinate || 2 Stab: Sleeping || 3 Armor: Robe || 11 Dodge: Dodged || 22