Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 15063749499391957561 2490 Arctor the Covert (level 9, -1/52 HPs) Began as a Vampire Necromancer on Mar 21, 2022. Was a Follower of Vehumet. Slain by a two-headed ogre ... wielding a +0 giant club (15 damage) ... on level 7 of the Dungeon. The game lasted 00:16:12 (11107 turns). Arctor the Covert (Vampire Necromancer) Turns: 11107, Time: 00:16:13 Health: -1/52 AC: 5 Str: 7 XL: 9 Next: 27% Magic: 0/16 EV: 18 Int: 21 God: Vehumet [*.....] Gold: 367 SH: 12 Dex: 15 Spells: 13/18 levels left rFire + . . SeeInvis + l - +0 short sword (venom) rCold + + . Faith . g - +2 buckler rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect + y - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . s - +0 pair of gloves Will +.... m - +0 pair of boots Stlth ++++++.... o - amulet of reflection HPRegen 0.00/turn b - ring of protection from fire MPRegen 0.15/turn i - +4 ring of evasion @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2, strong-willed 1, wild magic 1, evolution 1 a: Bat Form, Revivify, Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 367 gold pieces. Inventory: Hand Weapons d - a +1 short sword e - a +0 dagger of draining f - a +0 dagger h - a +2 short sword of electrocution l - a +0 short sword of venom (weapon) Missiles r - a throwing net Armour a - a +0 robe (worn) g - a +2 buckler (worn) m - a +0 pair of boots (worn) s - a +0 pair of gloves (worn) y - a +0 helmet (worn) Jewellery b - a ring of protection from fire (left hand) i - a +4 ring of evasion (right hand) o - an amulet of reflection (around neck) u - an amulet of faith w - a +4 ring of protection Scrolls j - 7 scrolls of teleportation k - 2 scrolls of vulnerability n - 4 scrolls of identify q - a scroll of acquirement {unknown} x - a scroll of silence {unknown} A - a scroll of fog {unknown} Potions c - 2 potions of degeneration t - a potion of heal wounds z - a potion of curing {unknown} Skills: + Level 4.4 Fighting + Level 6.1 Dodging + Level 8.5 Stealth - Level 4.2 Shields + Level 5.2 Spellcasting + Level 7.0 Necromancy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 45% 2d9 4% 3 c - Animate Skeleton Necr 90% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 14% 2d6 21% 1 Corpse Rot Necr/Air 52% N/A 8% 2 Animate Dead Necr 22% N/A 12% 4 Apportation Tloc 14% N/A 21% 1 Beastly Appendage Tmut 14% N/A 21% 1 Summon Small Mammal Summ 28% N/A 21% 1 Poisonous Vapours Pois/Air 14% N/A 28% 2 Scorch Fire 14% 2d5 28% 2 Wereblood Tmut 7% N/A 28% 2 Agony Necr 45% N/A 28% 5 Call Canine Familiar Summ 7% N/A 47% 3 Spider Form Tmut/Pois 7% N/A 47% 3 Summon Guardian Golem Hex/Summ 7% N/A 47% 3 Flame Wave Conj/Fire 7% 2d5 86% 4 Summon Cactus Giant Summ 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 [: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. You are strong-willed. (Will+) Your spells are a little harder to cast, but a little more powerful. You have hidden genetic potential. Message History Casting: Vampiric Draining (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (moderately wounded) You draw life force from the two-headed ogre! You block the two-headed ogre's attack. The two-headed ogre closely misses you. Unknown command. Casting: Vampiric Draining (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (heavily wounded) You draw life force from the two-headed ogre! The two-headed ogre hits you with a +0 giant club!! You block the two-headed ogre's attack. Casting: Vampiric Draining (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (heavily wounded) You draw life force from the two-headed ogre! You feel life coursing into your body! Unknown command. You hit the two-headed ogre. The two-headed ogre is poisoned. The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You block the two-headed ogre's attack. The two-headed ogre looks more healthy. Your magical contamination has completely faded away. Casting: Vampiric Draining (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (almost dead, chance to affect: 70%) The two-headed ogre writhes in agony. The two-headed ogre hits you with a +0 giant club! You die... #..#.##......#..............#.... ...####...##.##............###... ...##...####.#.............# #### .......#####............#..### .....#.............#..###....### .#.#.#....#.......###......#...# #####...###................##.## ###.....##.................#...# ##..............@O.....>......## ....<..........................## ...............................## ................................# ................................. ..........##........#............ ..........##........#.#.......... #...##....####......[........###. ##...#.....# #............#..# ## You could see a two-headed ogre. Vanquished Creatures A cyclops (D:6) A hornet (D:6) A wyvern (D:8) A steam dragon (D:6) 3 ice beasts A necrophage (D:4) 2 centaurs (D:7) An ogre (D:5) 2 bullfrogs (D:6) A scorpion (D:3) A water moccasin skeleton (D:6) A howler monkey (D:4) A centaur zombie (D:7) A bullfrog zombie (D:6) A centaur skeleton (D:4) A hound (D:6) 2 orc priests 2 iguanas 2 bullfrog skeletons (D:4) A scorpion zombie (D:5) 7 orc wizards 3 hound zombies (D:4) 2 hound skeletons Robin (D:2) 9 adders 2 white imps (D:6) An adder skeleton (D:4) 3 adder zombies (D:4) A dart slug (D:1) 17 orcs 7 endoplasms 6 giant cockroaches 14 goblins 11 hobgoblins 6 jackals 5 quokkas 4 ball pythons 3 bats 2 frilled lizards 12 kobolds 2 quokka skeletons (D:4) 6 rats 151 creatures vanquished. Vanquished Creatures (others) 2 plants (D:3) 13 withered plants 15 creatures vanquished. Grand Total: 166 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 370 | D:1 | Reached XP level 2. HP: 15/20 MP: 5/5 1439 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1439 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/6 1444 | D:2 | Learned a level 3 spell: Vampiric Draining 1446 | D:2 | Learned a level 1 spell: Animate Skeleton 1468 | D:2 | Reached skill level 1 in Fighting 2316 | D:2 | Reached skill level 4 in Stealth 2317 | D:2 | Noticed Robin 2360 | D:3 | Reached XP level 4. HP: 3/25 MP: 0/7 3154 | D:3 | Noticed a scorpion 3161 | D:3 | Killed a scorpion 3162 | D:3 | Reached skill level 5 in Necromancy 3162 | D:3 | Reached XP level 5. HP: 30/30 MP: 1/9 3387 | D:3 | Reached skill level 1 in Shields 3538 | D:3 | Found a faded altar of an unknown god. 3807 | D:2 | Killed Robin 4208 | D:4 | Reached XP level 6. HP: 12/35 MP: 1/10 4548 | D:4 | Reached skill level 5 in Stealth 5372 | D:4 | Noticed an ice beast 5396 | D:4 | Killed an ice beast 5609 | D:4 | Found a staircase to the Ecumenical Temple. 5698 | Temple | Entered the Ecumenical Temple 5844 | Temple | Became a worshipper of Vehumet 5899 | D:4 | Reached XP level 7. HP: 12/40 MP: 12/12 6289 | D:5 | Entered Level 5 of the Dungeon 6709 | D:5 | Reached skill level 6 in Stealth 7532 | D:6 | Noticed a cyclops 7556 | D:6 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 7556 | D:6 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 7791 | D:6 | Reached XP level 8. HP: 14/46 MP: 6/14 8101 | D:6 | Found Wemuinto's Armour Shoppe. 8154 | D:6 | Killed a cyclops 8155 | D:6 | Reached skill level 5 in Dodging 8155 | D:6 | Reached skill level 7 in Stealth 8155 | D:6 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [hidden potential] 8466 | D:6 | Found Dalenu's Book Boutique. 8595 | D:6 | Reached * piety under Vehumet 8595 | D:6 | Offered knowledge of Sandblast by Vehumet. 9433 | D:6 | Reached skill level 8 in Stealth 9737 | D:7 | Reached XP level 9. HP: 37/52 MP: 16/16 9922 | D:7 | Noticed a two-headed ogre 9943 | D:6 | Reached skill level 5 in Spellcasting 10438 | D:7 | Found a sparkling altar of Nemelex Xobeh. 10438 | D:7 | Found a shimmering altar of Xom. 11107 | D:7 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_loops_corners D:2: layout_basic, uniq_robin D:3: layout_loops_ring, shapermc_ecumenical_altar_flowoftime, chequers_garden D:4: layout_loops_ring, minmay_temple_entry_mist, serial_undead, serial_undead_a, serial_undead_d, serial_undead_f, serial_undead_f D:5: layout_rooms D:6: layout_gridville, nicolae_ossuary_entry_monument, serial_shops, nicolae_shop_hallway_stairs, nicolae_shop_hallway_plus, st_stairs_3 D:7: layout_cave_pools, mainiacjoe_overflow_divided_tiny, serial_column_ruins, column_ruins_open_tiny, column_ruins_grid_1, column_ruins_open_tiny, column_ruins_columns_corner, column_ruins_columns_corner D:8: layout_rooms Temple: regret_index_temple_chain_breaker Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 | 4.4 Stealth | 4 5 6 8 | 8.5 Dodging | 3 4 5 6 | 6.1 Necromancy | 5 6 7 | 7.0 Shields | 1 2 3 4 | 4.2 Spellcasting | 3 4 5 | 5.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 90 | 177 | 213 || 480 Bite | 9 | 26 | 42 || 77 Unarmed | 1 | | || 1 Cast: Pain | 43 | 57 | 75 || 175 Vampiric Draining | | 2 | 10 || 12 Abil: Exsanguinate | 1 | | || 1 Use: Scroll | 4 | 3 | 4 || 11 Potion | | 1 | 5 || 6 Stab: Sleeping | 14 | 11 | 11 || 36 Distracted | | | 1 || 1 Armor: Robe | 29 | 26 | 26 || 81 Dodge: Dodged | 69 | 114 | 171 || 354 Block: Buckler | 2 | 61 | 176 || 239 Reflection | | | 11 || 11