Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 14520390516099502498 60 Arctor the Grave Robber (level 3, -8/20 HPs) Began as a Vampire Necromancer on Apr 8, 2022. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 2 of the Dungeon. The game lasted 00:01:15 (1692 turns). Arctor the Grave Robber (Vampire Necromancer) Turns: 1692, Time: 00:01:16 Health: -8/20 AC: 2 Str: 7 XL: 3 Next: 80% Magic: 3/6 EV: 12 Int: 19 God: Gold: 25 SH: 0 Dex: 14 Spells: 1/6 levels left rFire . . . SeeInvis + g - +0 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} e - a scroll of brand weapon {unknown} f - a scroll of fear {unknown} Potions c - a potion of flight {unknown} d - a potion of attraction {unknown} Skills: + Level 1.2 Fighting + Level 2.8 Dodging + Level 3.9 Stealth + Level 2.4 Spellcasting + Level 4.7 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 80% 1d8 2% 1 b - Vampiric Draining Necr 20% 2d7 7% 3 c - Animate Skeleton Necr 40% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 10% N/A 22% 4 Agony Necr 20% N/A 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History There is an open door here. An orc priest comes into view. It is wielding a +0 hand axe. An orc priest is nearby! The orc priest shouts! You hear a shout! x2 An orc priest is nearby! An orc comes into view. It is wielding a +0 hand axe. There are monsters nearby! An orc priest comes into view. It is wielding a +0 vampiric dagger. The orc shouts! The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (chance to affect: 78%) The orc priest writhes in agony! An orc comes into view. It is wielding a +2 dagger of venom. An orc comes into view. It is wielding a +0 flail. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway? Okay, then. There are monsters nearby! There are monsters nearby! Casting: Vampiric Draining (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway? Aiming: Vampiric Draining (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (heavily wounded) You draw life force from the orc priest! You kill the orc priest! You feel life coursing into your body. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ........# ........##### ........o...# ........###o# ........###.# .........##o# .........##.####### #. . ####...#'#...##.##..#.##### ### ##......@.##.#.##.#.#.... #............##.#### .[.....# #.####.......#.##.#####.....# #.# #................#.....# #.# #............#....<....# #.# #.........####.#.####.## #.# #...).....'..# #.#...... ###.####.........##.# #.#.###.# #.........##.######.# #.#.#...# You could see an orc priest and an orc. Vanquished Creatures An orc priest (D:2) 4 bats 3 endoplasms A giant cockroach (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 5 quokkas (D:1) 3 ball pythons 2 kobolds 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 144 | D:1 | Found a faded altar of an unknown god. 217 | D:1 | Reached XP level 2. HP: 19/20 MP: 3/5 1475 | D:2 | Reached skill level 1 in Fighting 1559 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1559 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/6 1589 | D:2 | Learned a level 3 spell: Vampiric Draining 1591 | D:2 | Learned a level 1 spell: Animate Skeleton 1692 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_ring, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_basic, grunt_ministairs_15, amethyst_killhole Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Dodging | | 2.8 Stealth | | 3.9 Spellcasting | | 2.4 Necromancy | | 4.7 Action || total -------------------------++------- Melee: Unarmed || 9 Dagger || 4 Bite || 1 Cast: Pain || 51 Vampiric Draining || 1 Abil: Exsanguinate || 2 Stab: Sleeping || 1 Armor: Robe || 11 Dodge: Dodged || 14