Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 13535370795833151481 365 Arctor the Grave Robber (level 6, -6/35 HPs) Began as a Vampire Necromancer on Apr 8, 2022. Mangled by a gnoll ... wielding a +0 spear (8 damage) ... on level 3 of the Dungeon. The game lasted 00:06:24 (3509 turns). Arctor the Grave Robber (Vampire Necromancer) Turns: 3509, Time: 00:06:25 Health: -6/35 AC: 3 Str: 5 XL: 6 Next: 40% Magic: 3/10 EV: 13 Int: 22 God: Gold: 147 SH: 0 Dex: 17 Spells: 4/11 levels left rFire + . . SeeInvis + k - +0 dagger (venom) rCold + + . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . b - +0 cloak rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn h - ring of Nesch {Wiz rF+ rCorr Str-2 Dex+3} MPRegen 0.12/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2, hooves 1, clever 1, sense surroundings 1, subdued magic 1 a: Bat Form, Revivify You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons c - a +0 dagger k - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) b - a +0 cloak (worn) Jewellery h - the ring of Nesch (left hand) {Wiz rF+ rCorr Str-2 Dex+3} (You acquired it on level 2 of the Dungeon) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (-2). Dex: It affects your dexterity (+3). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Wands d - a wand of flame (16) Scrolls e - a scroll of blinking g - 2 scrolls of enchant weapon j - a scroll of noise {unknown} Potions f - 2 potions of brilliance i - a potion of curing Skills: + Level 2.3 Fighting + Level 1.0 Short Blades + Level 3.6 Dodging + Level 5.0 Stealth + Level 3.1 Spellcasting + Level 0.4 Conjurations + Level 1.5 Hexes + Level 5.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 80% 1d8 1% 1 b - Vampiric Draining Necr 20% 2d7 1% 3 c - Dazzling Flash Conj/Hex 10% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 40% N/A 1% 1 Animate Dead Necr 10% N/A 4% 4 Blink Tloc 4% N/A 6% 2 Scorch Fire 4% 2d5 6% 2 Inner Flame Hex/Fire 5% N/A 9% 3 Lesser Beckoning Tloc 2% N/A 13% 3 Ozocubu's Armour Ice 2% N/A 13% 3 Fulminant Prism Conj/Hex 2% 3d6 28% 4 Flame Wave Conj/Fire 3% 2d4 36% 4 Agony Necr 20% N/A 13% 5 Manifold Assault Tloc 2% N/A 73% 5 Summon Cactus Giant Summ 1% N/A 99% 6 Enfeeble Hex 3% N/A 100% 7 Ozocubu's Refrigeration Ice 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb The Shining One Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. You have large cloven feet. Your mind is acute. (Int +2) You passively map a small area around you. Your spells are a little easier to cast, but a little less powerful. Message History Magic restored. You start resting. You start resting. HP restored. You climb downwards. The gnoll barely misses you. There is a stone staircase leading up here. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The gnoll hits you with a +0 halberd. The gnoll hits you from afar with a +0 halberd! The gnoll hits you with a +0 spear. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The gnoll is dazzled. x2 The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. There is a stone staircase leading up here. The gnoll barely misses you. You climb upwards. There is a stone staircase leading down here. The gnoll is no longer blind. Casting: Dazzling Flash (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Dazzling Flash (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The gnoll barely misses you. Casting: Dazzling Flash (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The gnoll is dazzled. The gnoll hits you from afar with a +0 spear! You die... # ####....###># #.## # #.#### #.# #.# # #.# #.# #.# # #.# #.#######.### # #.# #...........# # #.# #########.#.# # #.# #......#.# # #.# #.######.# ## #.# #@# #.# .# #.# #.# #.# ################g######.# #.....###........§§.....# .......##.#.§≈≈≈§≈§≈≈...# ...>.g..#.#.≈....§..≈.#.## ⌠.....⌠.#...≈.≈≈≈≈≈...#..# .(..........≈.≈...≈.≈.##.# ..⌠.⌠.....#.≈..._.≈.≈.##.# You could see a gnoll (blind). Vanquished Creatures Sigmund (D:2) A hound (D:3) An orc wizard (D:3) 4 gnolls 5 adders A worm (D:2) 2 dart slugs 3 orcs (D:3) 9 endoplasms 3 giant cockroaches 6 goblins 3 hobgoblins 2 jackals (D:2) 3 kobolds 5 ball pythons 6 bats 2 frilled lizards (D:3) 8 rats 65 creatures vanquished. Vanquished Creatures (others) 2 plants (D:2) 2 creatures vanquished. Grand Total: 67 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 126 | D:1 | Found a faded altar of an unknown god. 214 | D:1 | Reached XP level 2. HP: 9/20 MP: 0/5 229 | D:1 | HP: 1/20 [endoplasm (3)] 981 | D:2 | Identified 2 scrolls of acquirement 981 | D:2 | Acquired Sif Muna's Grimoire of Frigorific Beguiling 1094 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1094 | D:2 | Reached XP level 3. HP: 20/25 MP: 3/6 1098 | D:2 | Learned a level 3 spell: Vampiric Draining 1251 | D:2 | Reached skill level 1 in Fighting 1317 | D:2 | Acquired the ring of Nesch {Wiz rF+ rCorr Str-2 Dex+3} 1329 | D:2 | Noticed Sigmund 1334 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 1334 | D:2 | Gained mutation: You passively map a small area around you. | [potion of mutation] 1334 | D:2 | Gained mutation: You have large cloven feet. [potion of | mutation] 1334 | D:2 | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 1343 | D:2 | Killed Sigmund 1344 | D:2 | Reached skill level 5 in Necromancy 1344 | D:2 | Reached XP level 4. HP: 32/33 MP: 0/8 1344 | D:2 | Reached XP level 5. HP: 37/38 MP: 0/9 1492 | D:2 | Learned a level 3 spell: Dazzling Flash 2159 | D:3 | Reached skill level 1 in Hexes 2159 | D:3 | Reached XP level 6. HP: 39/44 MP: 3/10 2168 | D:3 | Reached skill level 5 in Stealth 2506 | D:3 | Found a burning altar of Makhleb. 3228 | D:4 | Reached skill level 1 in Short Blades 3509 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_loops_cross, hellmonk_ecumenical_altar_lost_god D:2: layout_basic, nicolae_grassy_gnolls, uniq_sigmund D:3: layout_loops_ring, mainiacjoe_overflow_alcove_2, mainiacjoe_overflow_concentric_impassable, grunt_ministairs_10, kennysheep_generic_room_3 D:4: gammafunk_cloud_chamber, layout_rooms, minmay_temple_entry_nine_rooms Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.3 Dodging | 3 | 3.6 Stealth | 4 5 | 5.0 Necromancy | 5 | 5.4 Spellcasting | 3 | 3.1 Hexes | 1 | 1.5 Short Blades | 1 | 1.0 Conjurations | | 0.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Dagger | 23 | 58 || 81 Bite | 2 | 9 || 11 Kick | 2 | 20 || 22 Punch | | 1 || 1 Cast: Pain | 50 | 42 || 92 Vampiric Draining | 2 | 1 || 3 Dazzling Flash | | 4 || 4 Abil: Exsanguinate | | 1 || 1 Use: Scroll | 5 | 2 || 7 Potion | 4 | || 4 Stab: Sleeping | 2 | 5 || 7 Armor: Robe | 8 | 13 || 21 Dodge: Dodged | 32 | 48 || 80