Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 3700662579673197093 39 Arctor the Grave Robber (level 3, -9/26 HPs) Began as a Vampire Necromancer on Apr 9, 2022. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:01:26 (1605 turns). Arctor the Grave Robber (Vampire Necromancer) Turns: 1605, Time: 00:01:27 Health: -9/26 AC: 3 Str: 7 XL: 3 Next: 26% Magic: 2/6 EV: 12 Int: 19 God: Gold: 119 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis + c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... f - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) f - a +0 pair of boots (worn) Scrolls d - a scroll of vulnerability {unknown} e - 2 scrolls of teleportation g - a scroll of identify Potions b - a potion of haste {unknown} h - a potion of cancellation {unknown} Skills: + Level 1.0 Fighting + Level 0.3 Short Blades + Level 2.6 Dodging + Level 3.6 Stealth + Level 2.3 Spellcasting + Level 4.6 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 80% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 40% N/A 2% 1 Vampiric Draining Necr 20% 2d7 7% 3 Animate Dead Necr 10% N/A 24% 4 Agony Necr 20% N/A 54% 5 Olgreb's Toxic Radiance Pois 2% N/A 86% 4 Ozocubu's Refrigeration Ice 1% 4d5 100% 7 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History 3 orcs and an orc priest come into view. The orc priest shouts! The orc shouts! x2; You hear a shout! An orc comes into view. It is wielding a +0 whip. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip (chance to affect: 78%) The orc priest writhes in agony. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip (lightly wounded, chance to affect: 78%) The orc priest writhes in agony! The orc priest hits you but does no damage. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip (heavily wounded, chance to affect: 78%) The orc priest writhes in agony. You hear the slow rusting of a distant drain. The orc priest hits you with a +0 whip. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip (severely wounded, chance to affect: 78%) The orc priest writhes in agony. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #.. #.# #o# #o# #o# ##≈# #o# ####≈≈###### #o# ...≈≈≈....#####@# ##.≈≈.##........# ##.≈≈≈.##..####### #..≈≈≈≈≈#..# #...≈≈..#..# #....≈.....#≈≈# #....≈≈.#...≈≈.. #..≈≈≈≈≈#...≈≈.. ...≈≈≈≈.##.≈.≈...# You could see an orc priest and 4 orcs. Vanquished Creatures A worm (D:2) 2 dart slugs (D:1) 6 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) A quokka (D:2) 2 bats (D:2) 4 frilled lizards 6 kobolds A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 234 | D:1 | Reached XP level 2. HP: 12/20 MP: 1/5 745 | D:1 | Found a faded altar of an unknown god. 1305 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1305 | D:2 | Reached XP level 3. HP: 24/25 MP: 4/6 1492 | D:2 | Reached skill level 1 in Fighting 1557 | D:2 | You fall into a shaft and drop 1 floor! 1605 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic, hellmonk_ecumenical_altar_run_dry, minmay_tall_x D:2: layout_basic, minmay_indecisive_spiral D:3: layout_loops_ring, lemuel_round_altar, gup_sewer_entry_bowl, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_3, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, minmay_fractal_squares_diagonal_5 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Short Blades | | 0.3 Dodging | | 2.6 Stealth | | 3.6 Spellcasting | | 2.3 Necromancy | | 4.6 Action || total -------------------------++------- Melee: Dagger || 48 Unarmed || 3 Bite || 4 Cast: Pain || 54 Use: Scroll || 1 Armor: Robe || 18 Dodge: Dodged || 38