Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 14309905226109355057 50 Arctor the Grave Robber (level 3, -1/20 HPs) Began as a Vampire Necromancer on Apr 9, 2022. Slain by a worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:29 (1909 turns). Arctor the Grave Robber (Vampire Necromancer) Turns: 1909, Time: 00:01:30 Health: -1/20 AC: 5 Str: 7 XL: 3 Next: 55% Magic: 0/6 EV: 12 Int: 19 God: Gold: 111 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis + h - +0 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . e - +2 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Armour a - a +0 robe (worn) e - a +2 helmet (worn) Scrolls b - 2 scrolls of fear {unknown} c - a scroll of vulnerability {unknown} d - a scroll of identify {unknown} f - a scroll of magic mapping {unknown} g - a scroll of torment {unknown} i - a scroll of teleportation {unknown} Potions j - a potion of mutation {unknown} Skills: + Level 1.0 Fighting + Level 2.7 Dodging + Level 3.9 Stealth + Level 2.4 Spellcasting + Level 4.7 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 80% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 40% N/A 2% 1 Vampiric Draining Necr 20% 2d7 7% 3 Sandblast Erth 4% 2d4 16% 1 Passwall Tmut/Erth 1% N/A 24% 2 Animate Dead Necr 10% N/A 24% 4 Stone Arrow Conj/Erth 4% 3d7 43% 3 Agony Necr 20% N/A 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the worm but do no damage. The worm is severely wounded. The worm barely misses you. You hit the worm but do no damage. The worm is severely wounded. You hit the worm but do no damage. You bite the worm. The worm is severely wounded. The worm bites you! You hit the worm but do no damage. The worm is severely wounded. The dart slug launches a dart at you. The slug dart misses you. You hit the worm. The worm is severely wounded. The worm completely misses you. The dart slug barely misses you. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, chance to affect: 84%) The worm writhes in agony. You barely miss the worm. The worm is almost dead. The worm bites you! * * * LOW HITPOINT WARNING * * * You hit the worm. You bite the worm, but do no damage. The worm is almost dead. You barely miss the worm. You bite the worm. The worm is almost dead. The worm bites you but does no damage. You hit the worm. The worm is almost dead. You hit the worm but do no damage. You bite the worm, but do no damage. The worm is almost dead. The worm bites you! You die... ## .. ######### .## #.......# .. #.#...#.########## #. #................# #.##.##.#...#.###.#.##.# #...)ww@...##.# #.#.##.# #....#.##.##.##.# #.#.##.# #.# #. #.##(##.# #.#....# #. #.##+##.# #.###^.# .. #.......# #.###..# ## ##.....## #.#..... ##.......###....... ### ###.........###...... ... .'.........'...###.. You could see a worm and a dart slug. Vanquished Creatures An adder (D:2) 2 ball pythons 4 bats 5 endoplasms A giant cockroach (D:2) 5 goblins 6 hobgoblins 3 jackals (D:1) A quokka (D:1) 2 frilled lizards (D:1) 3 kobolds A rat (D:2) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 350 | D:1 | Reached XP level 2. HP: 18/20 MP: 1/5 1268 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1268 | D:1 | Reached XP level 3. HP: 20/20 MP: 2/6 1728 | D:2 | Found a faded altar of an unknown god. 1824 | D:2 | Reached skill level 1 in Fighting 1909 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_cross D:2: layout_loops_corners, ebering_ecumenical_altar_box, skrybe_limestone_x, uniq_sigmund, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Dodging | | 2.7 Stealth | | 3.9 Spellcasting | | 2.4 Necromancy | | 4.7 Action || total -------------------------++------- Melee: Unarmed || 15 Bite || 6 Dagger || 13 Cast: Pain || 69 Abil: Exsanguinate || 1 Stab: Sleeping || 1 Armor: Robe || 14 Dodge: Dodged || 26