Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 1943234238529547290 27 Arctor the Grave Robber (level 2, 0/16 HPs) Began as a Vampire Necromancer on Apr 11, 2022. Shot with a stone by a goblin (2 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:01:15 (1426 turns). Arctor the Grave Robber (Vampire Necromancer) Turns: 1426, Time: 00:01:17 Health: 0/16 AC: 3 Str: 7 XL: 2 Next: 93% Magic: 1/5 EV: 12 Int: 17 God: Gold: 81 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis + d - +0 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . h - +0 pair of gloves Will ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.00/turn b - ring of resist corrosion MPRegen 0.09/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) Jewellery b - a ring of resist corrosion (left hand) Wands f - a wand of digging (5) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of fog {unknown} Potions g - a potion of might {unknown} i - a potion of brilliance {unknown} j - 2 potions of degeneration {unknown} Skills: + Level 0.8 Fighting + Level 2.5 Dodging + Level 3.5 Stealth + Level 2.2 Spellcasting + Level 4.6 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 68% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 34% N/A 2% 1 Vampiric Draining Necr 17% 2d7 9% 3 Animate Dead Necr 8% N/A 28% 4 Agony Necr 17% N/A 61% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History You open the door. The goblin hits you but does no damage. There is an open door here. The goblin no longer looks unusually strong. There is an open door here. The goblin no longer looks unusually strong. x2 The goblin no longer looks unusually strong. The goblin no longer looks unusually strong. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * There is an open door here. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, chance to affect: 87%) The goblin writhes in agony. You kill the goblin! Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 87%) The goblin barely resists. The goblin barely misses you. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 87%) The goblin writhes in agony. You kill the goblin! There is an open door here. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 87%) The goblin writhes in agony. You kill the goblin! The goblin shoots a stone. The stone hits you. You die... ........##.........#.# #..#....#..........#.## #..#..#..(...####...... ######..#).##.)##.# #..<.## #... ........#...#)## ..# #....## ...##.........##(#...#.# #...... #............##..##....# ###'### #...#.######......#.##.#####...# #...#.# #.g'.).@....# .##..+...# #...#.# #.##...#...## ##.##...# #...#.###.##...#.#### #........ #...#...g.##...#.##.. #.>...... #.........######.##.# #........ #.....g...# #.##.# ###'###### ##..g......######.##.###...# ...g.......##...#..........# ...###.....##.#.####.###...# You could see a goblin. Vanquished Creatures 2 dart slugs 2 endoplasms (D:2) 5 goblins (D:2) 4 hobgoblins A quokka (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:2) 2 kobolds 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 293 | D:1 | Found a faded altar of an unknown god. 367 | D:1 | Reached XP level 2. HP: 18/20 MP: 1/5 1387 | D:2 | Noticed Robin 1426 | D:2 | Shot with a stone by a goblin Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_loops_ring, serial_forest, infiniplex_forest_zigzag_2, infiniplex_forest_straight_2, infiniplex_forest_end_3, infiniplex_forest_lined_room_, infiniplex_forest_straight_2, infiniplex_forest_join, ebering_ecumenical_altar_abandoned D:2: layout_basic, minmay_tetromino_s4, uniq_robin Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Pain || 33 Abil: Exsanguinate || 2 Armor: Robe || 4 Dodge: Dodged || 10