Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 18442112858189482034 4 Arctor the Vexing (level 1, -1/10 HPs) Began as a Vampire Enchanter on Apr 11, 2022. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (78 turns). Arctor the Vexing (Vampire Enchanter) Turns: 78, Time: 00:00:10 Health: -1/10 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 17 God: Gold: 55 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery d - a +6 ring of strength Potions c - a potion of invisibility Skills: + Level 0.1 Fighting + Level 1.2 Short Blades + Level 2.3 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History You hit the goblin. You bite the goblin, but do no damage. The goblin is almost dead. You hit the goblin. You kill the goblin! No target in view! You begin bloodletting. You continue bloodletting. x5 HP restored. You become bloodless. No target in view! Things that are here: a +0 club; a goblin corpse No target in view! A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! You hit the quokka. The quokka is moderately wounded. The quokka closely misses you. A quokka is nearby! You barely miss the quokka. The quokka is lightly wounded. The quokka bites you. A quokka is nearby! You barely miss the quokka. You bite the quokka, but do no damage. The quokka is lightly wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * A quokka is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You don't know any spells. The quokka closely misses you. You begin the revivification ritual. You continue your ritual. The quokka closely misses you. You continue your ritual. The quokka bites you. Continue your ritual? You stop revivifying. You die... ### ..# ## #.# ##. #.# ##.. #.# ##... ####.# ##..⌠. #...r# ##..... #...@# ##.⌠.... #....# ##....... #....# ##..⌠...⌠. #....# ##......... #....# #..(...⌠... ####.# #.[........ #)# ##......... #.################ #.......########## You could see a quokka. Vanquished Creatures A dart slug (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 78 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic Action || total -------------------------++------- Melee: Dagger || 6 Bite || 2 Abil: Exsanguinate || 1 Revivify || 1 Stab: Sleeping || 1 Dodge: Dodged || 4