Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 7500646825225108161 61 Arctor the Sneak (level 3, -6/20 HPs) Began as a Vampire Enchanter on Apr 12, 2022. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:02:10 (3078 turns). Arctor the Sneak (Vampire Enchanter) Turns: 3078, Time: 00:02:11 Health: -6/20 AC: 2 Str: 7 XL: 3 Next: 83% Magic: 6/6 EV: 12 Int: 19 God: Gold: 78 SH: 0 Dex: 14 Spells: 1/6 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: weak-willed, bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls g - a scroll of noise i - a scroll of teleportation Potions c - a potion of invisibility d - 3 potions of curing j - a potion of attraction m - 2 potions of heal wounds {unknown} Skills: + Level 0.9 Fighting + Level 1.8 Short Blades + Level 2.6 Dodging + Level 5.0 Stealth + Level 2.4 Spellcasting + Level 5.0 Hexes + Level 0.4 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 24% N/A 9% 2 b - Ozocubu's Armour Ice 3% N/A 38% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 16% 1 Confusing Touch Hex 21% N/A 6% 3 Tukima's Dance Hex 21% N/A 6% 3 Dazzling Flash Conj/Hex 22% N/A 17% 3 Passwall Tmut/Erth 1% N/A 24% 2 Static Discharge Conj/Air 2% N/A 24% 2 Stone Arrow Conj/Erth 4% 3d7 43% 3 Metabolic Englaciation Hex/Ice 6% N/A 83% 5 Dispel Undead Necr 2% 3d7 85% 4 Sticky Flame Conj/Fire 2% 2d3 85% 4 Simulacrum Ice/Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder, Ijyb, Terence Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Found 19 arrows. The bat closely misses you. You open the door. The bat misses you. The goblin barely misses you. The bat hits you. There is an open door here. It was a potion of curing. You feel better. The bat barely misses you. You hit the goblin. The goblin is moderately wounded. The goblin barely misses you. You closely miss the goblin. The goblin is moderately wounded. Grinder blinks! You hit the goblin. You kill the goblin! The bat hits you. Your Stealth skill increases to level 5! You hit the bat. You bite the bat. You kill the bat! You hit the orc. The orc is heavily wounded. The orc hits you with a +0 dagger. You barely miss the orc. The orc is heavily wounded. Grinder says, "FISH!" You closely miss the orc. The orc is moderately wounded. You hit the orc. The orc is severely wounded. The orc hits you with a +0 whip. You hit the orc. You kill the orc! Grinder blinks! Your Hexes skill increases to level 5! You hit the orc. The orc is severely wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ,,,,,,* #.....@.###.## #.... ,,,,,,* #.....@.# #..# #.... ,,,,,,* #.......# ##.# #.... ,,,,,** #.......# #.###.#+# ,,,,,* ##......# #..#,,... ,,,,,* ##.###.# ##.#,o... ,,,,,* #.# #.# ###o#..go. ,,,,,** #.# #.###....o.S.. ,,,,,,* #@# #............. ,,,,,,* #o# ###.........## ,,,,,,* ##)#####..(......#* ,,,,,,* ***##..o...o...o.....#* ,,,,,,* #.......5..##........#* ******* #.....§..o.##.......##* **#..........####.###>.., *..(..........#8,..8*###, *.............#**.### *, You could see an orc priest and an orc. Vanquished Creatures An adder (D:2) 2 worms (D:2) 2 orcs 5 ball pythons 2 endoplasms (D:2) 4 goblins 5 hobgoblins (D:1) 7 jackals (D:1) 5 kobolds (D:1) A quokka (D:1) 3 bats 2 frilled lizards (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 424 | D:1 | Reached XP level 2. HP: 15/16 MP: 5/5 1127 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1380 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1380 | D:1 | Reached XP level 3. HP: 11/20 MP: 6/6 2386 | D:2 | Learned a level 3 spell: Ozocubu's Armour 2589 | D:2 | Found a faded altar of an unknown god. 3038 | D:3 | Noticed Terence 3055 | D:3 | Noticed Ijyb 3059 | D:3 | Noticed Grinder 3071 | D:3 | Reached skill level 5 in Stealth 3077 | D:3 | Reached skill level 5 in Hexes 3078 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_corners, minivault_5, minmay_fountain_box D:2: layout_basic, chequers_ecumenical_altar_simple, minmay_misc_feat_encased D:3: layout_basic, minmay_misc_feat_hallway, uniq_grinder, uniq_terence, uniq_natasha, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 5 | 5.0 Hexes | 5 | 5.0 Fighting | | 0.9 Short Blades | | 1.8 Dodging | | 2.6 Spellcasting | | 2.4 Ice Magic | | 0.4 Action || total -------------------------++------- Melee: Dagger || 138 Bite || 8 Punch || 3 Cast: Ensorcelled Hiber || 5 Abil: Exsanguinate || 1 Use: Scroll || 7 Potion || 1 Stab: Sleeping || 14 Armor: Robe || 13 Dodge: Dodged || 91