Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 12607096616075861539 10 Arctor the Sneak (level 2, -3/16 HPs) Began as a Vampire Enchanter on Apr 12, 2022. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:22 (582 turns). Arctor the Sneak (Vampire Enchanter) Turns: 582, Time: 00:00:23 Health: -3/16 AC: 2 Str: 7 XL: 2 Next: 10% Magic: 1/5 EV: 12 Int: 17 God: Gold: 70 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated, bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of silence {unknown} Potions c - a potion of invisibility Skills: + Level 0.4 Fighting + Level 1.3 Short Blades + Level 2.3 Dodging + Level 4.6 Stealth + Level 2.1 Spellcasting + Level 4.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 88% 4 Lee's Rapid Deconstruct Erth 0% 3d5* 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History The hobgoblin misses you. You closely miss the hobgoblin. You bite the hobgoblin. You kill the hobgoblin! There are monsters nearby! The adder bites you. You hit the adder. The adder is lightly wounded. The adder barely misses you. You hit the adder but do no damage. The adder is lightly wounded. The adder closely misses you. You hit the adder. The adder is moderately wounded. The adder misses you. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (moderately wounded, chance to affect: 51%) The adder resists with some effort. The adder barely misses you. You barely miss the adder. The adder is moderately wounded. The adder closely misses you. The adder barely misses you. You hit the adder. Your bite misses the adder. The adder is heavily wounded. The adder bites you. You closely miss the adder. The adder is heavily wounded. The adder bites you. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, chance to affect: 51%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... #. .# ### ...... #..#B# #..#.# #..#.####### #...S....... #.#@# #.#.## #....##### #.<....... #....##### #.#.## #.#.# #.#.. #.#### You could see an adder and a giant cockroach (asleep). Vanquished Creatures A ball python (D:1) 2 endoplasms (D:1) A goblin (D:1) 2 hobgoblins A bat (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 352 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/5 566 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 582 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_corners D:2: layout_loops_ring, uniq_sigmund Action || total -------------------------++------- Melee: Dagger || 28 Bite || 1 Cast: Ensorcelled Hiber || 1 Abil: Exsanguinate || 1 Stab: Sleeping || 5 Armor: Robe || 2 Dodge: Dodged || 14